Boom💣 2➕ plus 2 is 4 Minus➖ 1 that's 3, quick maths🔢 Everyday man's on the block, smoke trees💨🌲 See your girl👧 in the park🏞️, that girl is a uckers When the ting🔫 went quack-quack-quack🦆, you man were ducking🐥 Hold tight Asnee, he's got the pumpy🔫 Hold tight my man, he's got the frisbee⚽ I trap, trap, trap on the road🚗, movin' that cornflakes🍲 Rice Krispie, hold tight my girl Whitney🙎🏿♀️ (perfect)💯 On the road doin' ten tours, allow my toes👣 You man thought I froze❄️ I see a peng girl then I pose If she's not on it, I ghost👻😱 Hah, look at your nose👃👃 What? You dickhead!❎❎ Look at your nose🐽🐽 Nose run like garden hose,💦💦💦 shhh, you get me? Aight, boom💣 Let's go, boom💣 Hop out the four door with the .44🔫 It was 1, 2, 3 and 4🔢🔢 Chillin' in the corridor, your dad is 44👨👩👧 And he's still callin' man for a draw🃏 Let him know, when I see him, I'm gonna spin his jaw👄 Take man Twix by force🍫🍫 Send man shop by force🏬 Your girl knows I've got the sauce, no ketchup🌭🌭 Just sauce, raw sauce Boom, yo, gah💣 The ting goes
#include <Adafruit_NeoPixel.h> | |
#ifdef __AVR__ | |
#include <avr/power.h> | |
#endif | |
#define PIN 7 | |
#define NUMPIXELS 100 | |
#define POWER 255 | |
float pos = 0; |
function iterateCoroutine(next, skipTime, pauseTime) { | |
var skipTime = skipTime ? skipTime : 1000/60; | |
var pauseTime = pauseTime ? pauseTime : 0; | |
var start = Date.now(); | |
while (Date.now()-start<skipTime){ | |
var next = next(); | |
if (!next) | |
return false; | |
} | |
if (pauseTime>0){ |
// Arary stuff | |
// ⚠️ = destructive | |
// To use destructive methods without breaking the original array do a Array.clone() first | |
// 👉 = Composable | |
// You can chain these methods together as they'll return the Array, like: | |
// [1,2,3,3,3,2,2,4,5].removeFirst(3).removeAll(2) -> [1, 3, 3, 4, 5] | |
// 👉 Copies an Array | |
// This is a shallow copy, it does not create copies of the contents |
Tel: +33 6 18 95 96 38
Email: gaeel@nanoleptic.net
Maison: 15 rue Allard Dugauquier - 59800 - Lille
Site: spaceshipsin.space
// Array of booleans that contains current frame state | |
var conwarray = []; | |
// Previous frame state | |
var old = []; | |
// Dimensions | |
var width = 6; | |
var height = 11; |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public enum PlayMode { | |
Toggle, | |
Trigger | |
} | |
[RequireComponent(typeof(AudioClip))] |
Bradshaw/SubmitBasicAuth provides a method for updating Rotonde feeds through a simple HTTP POST request with Basic Access Authentication
The path
provides a path to which a POST request may be made.
Content-Type
should be set to application/json
.
Authentication is done through base64(username:password)
sent in the authentication header like: Authorization: Basic QWxhZGRpbjpPcGVuU2VzYW1l
Included below is an example JSON-formatted string to send in POST data
Ensure you have applied the correct CORS settings on your server to allow posts and authentication.
Bradshaw/SinglePost provides a simple route to retrieve a modified Rotonde feed that contains only one post.
The path
field provides a path like /by-id/:id
, by replacing :id
with the id of a post found in the full rotonde field and appending this path, the server should respond with a Rotonde-compatible JSON containing only one item in the feed
If there are no posts with the given id, respond with a 404
If there are multiple posts with the given id, or there is some other error, respond with a 500
Gaeel@retribution [12:53][😡 ][master] | |
blastaway $> ~/dev/stuff/capsule/build/dist/capsulerun -- "electron game/main.js" | |
[capsulerun] thanks for flying capsule on macOS | |
[capsulerun] Running from: /Users/Gaeel/dev/stuff/capsule/build/dist/capsulerun | |
[capsulerun] Library path: /Users/Gaeel/dev/stuff/capsule/build/dist | |
[capsulerun] Pipe name: capsule | |
[capsulerun] Could not access executable (error -1): Unknown error: -1 | |
[capsulerun] Couldn't start child, bailing out | |
Gaeel@retribution [12:53][😡 ][master] |