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Christoffer Tibell Brottweiler

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<div class="text-center"><pre class="btn-danger lead active"><i class="icon-warning-sign"></i><i class= icon-warning-sign'></a> <strong>Appeal your punishments <a href="/appeal">here</a>. Do not contact me any other way.</pre></div>
mc.thevoxelbox.com ^(?:[\{\[\(<](\w{2,16})[\}\]\)>]:?|\*?(\w{2,16}):)(.*) 1,2 3
play.mc-sg.org ^(?:<[^>]*>\s*)?(\w{2,16})\s*>(.*) 1 2
play.savagerealms.net ^(?:\[[^\]]*\]\s*)*\s*~?(\w{2,16})\s*(?:\[[^\]]*\])?:\s*(.*) 1 2
rp.fr-minecraft.net ^\[(?:[^>]+>)?(\w{2,16})\|[^\]]*\]\s*(.*) 1 2
eu.oc.tc ^(?:\[\w+\] (\w{2,16})|<(\w{2,16})>): (.*) 1,2 3
us.oc.tc ^(?:\[\w+\] (\w{2,16})|<(\w{2,16})>): (.*) 1,2 3
@Brottweiler
Brottweiler / map.xml
Last active December 21, 2015 13:29
Dynamo XML
<?xml version="1.0"?>
<map proto="1.3.0">
<name>Dynamo</name>
<version>1.2</version>
<objective>Grab the wool from the enemie's wool room and place it on your victory monument.</objective>
<authors>
<author contribution="Map design and XML">Brottweiler</author>
<author contribution="Map design">xDino_Saurus</author>
</authors>
<IchDarfDasNicht>: borita tacho
<IchDarfDasNicht>: mucho borito es tacho
<IchDarfDasNicht>: si, mucho borito et tacho
<IchDarfDasNicht>: mucho tacho
<Thelifant>: FUS RO DAAHH
<IchDarfDasNicht>: borita bella mucho
<IchDarfDasNicht>: si
<IchDarfDasNicht>: HiipoGamer borito?
<IchDarfDasNicht>: el borito es mucho bien
<IchDarfDasNicht>: gg
@Brottweiler
Brottweiler / reports
Last active December 24, 2015 12:19
Kill friend
hacking
kill friend
Kill friend
click aimbot
kill friend
team spleefing
team grief
Team griefing with flint and steel
kill friend
Team spleefing
hack
spamming
for try troll
SPAWN KILL
kill aura
sprintbot
teamspleff
spam
Hacking - Sprint assist (running side to side and backwards)
-Xmx512M -Xincgc -server -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true -XX:+AggressiveOpts -XX:+UseFastAccessorMethods -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=2
-Xincgc
Enable the incremental garbage collector. The incremental garbage collector, which is off by default, will eliminate occasional garbage-collection pauses during program execution. However, it can lead to a roughly 10% decrease in overall GC performance.
-XX:+AggressiveOpts
Turn on point performance compiler optimizations that are expected to be default in upcoming releases.
-XX:+UseFastAccessorMethods
Use optimized versions of Get<Primitive>Field.
-XX:-UseConcMarkSweepGC
for a in $(seq 16 27); do mv $a $(($a-4)); done
for a in $(seq 16 27); do mv $a.png $(($a-4)).png; done
for a in $(seq 32 43); do mv $a.png $(($a-8)).png; done
for a in $(seq 48 58); do mv $a.png $(($a-12)).png; done

Steam for Linux: The Port Report

This article is mostly written with Windows users in mind, as such it explains some of the obvious differences between Unix1 and Windows.

This article was inspired by TotalBiscuit's "Port Report" series which discusses the quality of console-to-PC ports. I decided to treat Steam for Linux as such: A Windows-to-Linux2 port. Some people say I am entitled and expect too much, I feel I only expect as much as TB expects from a PC-port of a Console game. A game that actually runs like a PC game and doesn't obviously show it came from console and is a shoddy port. This is currently what Steam for Linux is, a shoddy program that clearly shows its ancestry as a Windows program that does not work well. I attempt to narrate in this article some of the reasons why.

This article is also long and thorough, so I'll give you a tl;dr at the start of every point. The tl;dr for the entire article is that Steam for Linux has a shoddy port.

1. Steam for Linux poss