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CaelumF

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@NielsLeenheer
NielsLeenheer / Native app communication
Last active May 1, 2023 13:16
How a web app running on HTTPS can communicatie with local services
I have a web app that needs to talk to point of sale hardware: receipt printers, customer displays,
cash drawers and payment terminals. Direct communication from the web app with these devices is
impossible, so I created a native app that can be installed on the computer that can talk to the
devices. The app runs a web server that exposes these devices using a REST api.
The native app registers itself upon startup with a webservice. It sends its own IP address on
the local network and the server also sees the external IP address of the network. The web app
sends a discovery request to the webservice and it receives all the local IP addresses which
have the same external IP address.
@sdeleuze
sdeleuze / kotlin-frontend.md
Last active October 25, 2022 14:50
My call for Kotlin as a major frontend language

My call for Kotlin as a major frontend language

I try to push for quite a long time for first class support for WebAssembly in Kotlin because I really believe that frontend development is a domain where Kotlin can be as strong as in mobile, and because this is something that would also help to increase even more the adoption on server-side.

I truly appreciate all the work already done by Kotlin/JS and Kotlin/Native teams. The dead code elimination tool and the initial WebAssembly support in Kotlin/Native are important steps in the right direction. But I believe that Kotlin needs now to make frontend a real priority to take it to the next level.

Need for a consistent and unified web frontend strategy

The first point I would like to raise is that what Kotlin needs IMO is a consistent strategy about web frontend wich includes both Javascript and WebAssembly related efforts. I can u

@Oleur
Oleur / ComposeCanvasText.kt
Last active May 13, 2024 17:27
Draw text on Jetpack Compose Canvas
val textPaint = Paint().asFrameworkPaint().apply {
isAntiAlias = true
textSize = 24.sp.toPx()
color = android.graphics.Color.BLUE
typeface = Typeface.create(Typeface.MONOSPACE, Typeface.BOLD)
}
Canvas(
modifier = modifier.fillMaxSize(),
onDraw = {
drawIntoCanvas {