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0 : 0:00:00 :: | |
6 - 6 | |
C F# C F# C | |
1 : 0:00:01.750000 :: | |
5 - 7 | |
C F C F C |
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"A","a" | |
"baccalaureate's","baccalaureates" | |
"bacchanalian's","bacchanalians" | |
"balalaika's","balalaikas" | |
"Alabamian's","Alabamians" | |
"Alabaman's","Alabamans" | |
"whatchamacallit's","whatchamacallits" | |
"Madagascan's","Madagascans" | |
"Appalachian's","Appalachians" | |
"catamaran's","catamarans" |
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#version 450 | |
#extension GL_ARB_separate_shader_objects : enable | |
layout(location = 0) in vec3 frag_color; | |
layout(location = 0) out vec4 out_color; | |
void main() { | |
out_color = vec4(frag_color, 1.0); | |
} |
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#include <stdio.h> | |
int isqrt(int n) | |
{ | |
int xn; | |
int x; | |
if (n <= 1) { | |
return 0; | |
} |
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import numpy as np | |
ELEMENT_ARRAY_BUFFER = 0x8893 | |
ARRAY_BUFFER = 0x8892 | |
BYTE = 0x1400 | |
UNSIGNED_BYTE = 0x1401 | |
SHORT = 0x1402 | |
UNSIGNED_SHORT = 0x1403 | |
INT = 0x1404 |
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--- a 2017-12-03 23:17:04.920486211 -0500 | |
+++ b 2016-12-31 20:17:01.076807602 -0500 | |
@@ -8,11 +8,12 @@ | |
from itertools import count, takewhile | |
from random import randrange | |
from math import log | |
+from functools import reduce | |
try: from gmpy2 import mpz; mpzv, inttypes = 2, (int, long, type(mpz(1))) | |
except ImportError: |
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2 5 | |
4 17 | |
6 41 | |
12 197 | |
14 281 | |
60 7699 | |
64 8893 | |
96 22039 | |
100 24133 | |
102 25237 |
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GF(2^1) = Z_2[x] / (x + 1) | |
GF(2^2) = Z_2[x] / (x^2 + x + 1) | |
GF(2^3) = Z_2[x] / (x^3 + x + 1) | |
GF(2^4) = Z_2[x] / (x^4 + x + 1) | |
GF(2^5) = Z_2[x] / (x^5 + x^2 + 1) | |
GF(2^6) = Z_2[x] / (x^6 + x + 1) | |
GF(2^7) = Z_2[x] / (x^7 + x + 1) | |
GF(2^8) = Z_2[x] / (x^8 + x^4 + x^3 + x + 1) | |
GF(2^9) = Z_2[x] / (x^9 + x + 1) | |
GF(2^10) = Z_2[x] / (x^10 + x^3 + 1) |
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#!/usr/bin/env python3 | |
""" | |
Make an OpenGL projection matrix | |
""" | |
import numpy as np | |
def canonical_matrix(*points): |
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Creating thread 0 | |
Creating thread 1 | |
Creating thread 2 | |
Creating thread 3 | |
Creating thread 4 | |
Creating thread 5 | |
Creating thread 6 | |
Creating thread 7 | |
Creating thread 8 | |
Creating thread 9 |