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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Net; | |
using System.Reflection; | |
using System.Text; | |
using UnityEditor.AddressableAssets; | |
using UnityEditor.AddressableAssets.Settings; |
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using System.Collections.Generic; | |
public class LoopList<T> : List<T> { | |
public new T this[int index] { | |
get { | |
index = CalculateIndex(index); | |
return base[index]; | |
} |
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using System.Collections; | |
using System.Collections.Generic; | |
/// <summary> | |
/// Represents a set of values with delayed adding and removing | |
/// </summary> | |
/// <typeparam name="T">The type of elements in the hash set</typeparam> | |
public class DelayedHashSet<T> : IEnumerable<T> | |
{ | |
/// <summary> |
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#if UNITY_EDITOR | |
using System; | |
using System.IO; | |
using System.Linq; | |
using System.Text.RegularExpressions; | |
using UnityEditor; | |
using UnityEngine; | |
[InitializeOnLoad] | |
public static class PlayModeView |
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import bpy | |
bl_info = { | |
"name": "Change curve extreme points radius", | |
"author": "Alexander Pluzhnikov", | |
"version": (1, 0), | |
"blender": (2, 80, 0), | |
"location": "View3D", | |
"description": "Change curve extreme points radius with UI dialog", | |
"category": "3D View" |