I hereby claim:
- I am christowles on github.
- I am ctowles (https://keybase.io/ctowles) on keybase.
- I have a public key whose fingerprint is 8833 7251 27F7 A317 B286 F627 3A49 110C C9CE 1FD4
To claim this, I am signing this object:
using Microsoft.Azure.Mobile.Server; | |
using Microsoft.Azure.Mobile.Server.Tables; | |
using System; | |
using System.ComponentModel.DataAnnotations.Schema; | |
namespace Ecrumbs.Models.DataObjects | |
{ | |
public class ActivityProfileDto : ITableData | |
{ | |
public string AccountId { get; set; } |
using Microsoft.WindowsAzure.MobileServices; | |
using Newtonsoft.Json; | |
using System; | |
using System.Collections.Generic; | |
using System.Threading.Tasks; | |
namespace Ecrumbs.Shared.Models | |
{ | |
public class ActivityProfile | |
{ |
using Microsoft.WindowsAzure.MobileServices; | |
using System; | |
namespace Ecrumbs.Shared.Models | |
{ | |
public class AzureClientSyncModelBase | |
{ | |
public AzureClientSyncModelBase() | |
{ | |
Id = Guid.NewGuid().ToString(); |
using Microsoft.Azure.Mobile.Server.Tables; | |
using System; | |
using System.Collections.Generic; | |
using System.ComponentModel.DataAnnotations; | |
using System.ComponentModel.DataAnnotations.Schema; | |
using System.Linq; | |
using System.Web; | |
namespace Ecrumbs.Service.Data | |
{ |
I hereby claim:
To claim this, I am signing this object:
#Note : NOT FOR PRODUCTION USE. Development boxes only. | |
Import-Module PKI | |
$tempPath = "C:\Temp" | |
$certPath = "$tempPath\SelfSignedCert.cer" | |
$dnsName = '*.somedomain.com' | |
#Create Temp Folder |
// This doesn't work or at least it didn't for the shader i was trying to use it with. | |
// Just Sharing Becasue i got farther with this than other version I found around the internet. | |
// | |
// Quit working on this because the shader i was trying to convert to a Standard Unity Shader | |
// Really could not be done as it was based reflections of orginal object (PolyWorld). | |
//orginal - http://wiki.unity3d.com/index.php/Bake_Material_to_Texture | |
using UnityEngine; | |
using UnityEditor; |
Notes for self on XSD to XML | |
http://stackoverflow.com/questions/6530424/generating-xml-file-using-xsd-file | |
Open "Developer Command Prompt" and Run the following commands to update the CS file. | |
d: | |
cd "D:\Code\TFS\.....\XSD Template" |
public void ExportCertToBase64() | |
{ | |
var certificate = new System.Security.Cryptography.X509Certificates.X509Certificate2("c:\\temp\\Signing Cert.pfx", "XXXXXXXXXXXXXX", X509KeyStorageFlags.Exportable); | |
StringBuilder builder = new StringBuilder(); | |
builder.AppendLine("-----BEGIN CERTIFICATE-----"); | |
builder.AppendLine(Convert.ToBase64String(certificate.Export(X509ContentType.Pkcs12, "XXXXXXXXXXXXXX"), Base64FormattingOptions.InsertLineBreaks)); | |
builder.AppendLine("-----END CERTIFICATE-----"); |
<h1>Braze Flows<h1> | |
<h2>Order Receipt Email</h2> | |
This is the scenario when an order is completed send them a personalized email | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.0.0-beta1/jquery.min.js"></script> | |
<script src="https://bramp.github.io/js-sequence-diagrams/js/webfont.js"></script> | |
<script src="https://bramp.github.io/js-sequence-diagrams/js/snap.svg-min.js"></script> | |
<script src="https://bramp.github.io/js-sequence-diagrams/js/underscore-min.js"></script> |