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| world.bricks.forEach(async (brick) => { // Finds all brick possible in the map. | |
| if (brick.name == "Kill") { // Is the specific brick currently on named "Kill"? | |
| brick.touching(debounce((p) => { | |
| p.kill(); | |
| }), 500) | |
| } | |
| }) |
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| Game.assingRandomTeam = true; | |
| Team1Spawn = world.spawns.find(spawn => spawn.name === "Team1") | |
| Team2Spawn = world.spawns.find(spawn => spawn.name==="Team2") | |
| Team1 = "Team 1 name here"; | |
| Team2 = "Team 2 name here"; | |
| Game.on("playerJoin", (player) => { | |
| if (player.team.name == Team1){ | |
| player.spawnPosition = Team1Spawn.position; |
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| Game.on("playerJoin", (player) => { | |
| player.on("initialSpawn", async () => { | |
| let VAR = 10 | |
| for (let i = 0; i < VAR; i++) { | |
| player.topPrint(`Game starts in ${VAR - i} seconds.`) | |
| console.log(VAR) | |
| console.log(i) | |
| await sleep(1000) | |
| if (i == 9) { |
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| Game.on("initialSpawn", (player) => { | |
| let zombie = new Bot("Zombie") | |
| let outfit = new Outfit(zombie) | |
| .body("#0d9436") | |
| .torso("#694813") | |
| .rightLeg("#694813") |
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| from bs4 import BeautifulSoup | |
| import requests as r | |
| import json | |
| import re | |
| def GetPost(url): # Get Post Text Title. | |
| HTML1 = r.get(url).text |
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| [ | |
| { | |
| "compiler-option-raw": true, | |
| "display-compile-command": "gcc prog.c", | |
| "display-name": "gcc HEAD", | |
| "language": "C", | |
| "name": "gcc-head-c", | |
| "provider": 0, | |
| "runtime-option-raw": false, | |
| "switches": [ |
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| .flex-container, | |
| .fp { | |
| display: flex | |
| } | |
| .flex-container.flex-column, | |
| .fp.flex-column { | |
| flex-direction: column | |
| } |
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| iplogger.org | |
| 2no.co | |
| iplogger.com | |
| iplogger.ru | |
| yip.su | |
| iplogger.co | |
| iplogger.info | |
| ipgrabber.ru | |
| iplis.ru | |
| 02ip.ru |
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| // Sword Script by SmartLion | |
| // Credit not required | |
| // SemVer 1.0.1 | |
| // Settings \\ | |
| swordDamage = 10 // How much damage does the sword deal when clicked? | |
| swordRange = 8 // How far can the sword hit players? | |
| swordModelID = 2930 // The mesh of the sword from the store ID |
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| let tool = new Tool("GUNTEST") | |
| tool.model = 6929 | |
| score = 0 | |
| tool.on("activated", (p) => { | |
| //console.log(p.username + " has clicked with the tool equipped!") | |
| let brick = new Brick(new Vector3(0,0,0), new Vector3(0.5, 2.5, 0.5), "#f54242") | |
| brick.visibility = 0.5 |