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diff -r 32edb9db7028 -r 19ca6baa6808 src/server/shared/Database/MySQLConnection.cpp | |
--- a/src/server/shared/Database/MySQLConnection.cpp Wed Jan 05 19:50:23 2011 +0200 | |
+++ b/src/server/shared/Database/MySQLConnection.cpp Wed Jan 05 20:44:01 2011 +0200 | |
@@ -156,8 +156,11 @@ | |
{ | |
uint32 lErrno = mysql_errno(m_Mysql); | |
- sLog->outSQLDriver("SQL: %s", sql); | |
- sLog->outSQLDriver("ERROR: [%u] %s", lErrno, mysql_error(m_Mysql)); | |
+ if (sLog->GetSQLDriverQueryPrintErrors()) |
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From 45893c65965d2d52cd16fbfa8306d7feb955e79b Mon Sep 17 00:00:00 2001 | |
From: [M]axx <19Maxx83@googlemail.com> | |
Date: Wed, 5 Jan 2011 14:06:14 +0100 | |
Subject: [PATCH] * Rename CreatureGroups to CreatureFormation | |
** Rewrite CreatureFormation System to new Databasetablelayout | |
** Little fix for .npc addformation angle calculation | |
* Implement CreatureGroup System to Core | |
** You could now bind some Creatures together to get "real" Packs like on Officials | |
** groupType = 0 -> Groups could be killed without respawn after Wipe (Blizzlike in Dungeons) | |
** groupType = 1 -> Groups respawn if atleast one Member is alive after Wipe (Blizzlike in most Raid Instances) |
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From 12f8bbce6055a2ceae93fd047b5c3903326017ef Mon Sep 17 00:00:00 2001 | |
From: Nay <dnpd.dd@gmail.com> | |
Date: Sun, 16 Oct 2011 13:27:32 +0100 | |
Subject: [PATCH] ABC | |
--- | |
WowPacketParser/Enums/Opcode.cs | 2793 ++++++++++---------- | |
.../Enums/Version/V3_3_5a_12340/Opcode.cs | 2645 ++++++++++--------- | |
.../Enums/Version/V4_0_6_13596/Opcode.cs | 1327 ---------- | |
.../Enums/Version/V4_0_6_13596/Opcodes.cs | 1297 +++++++++ |
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using WowPacketParser.Misc; | |
namespace WowPacketParser.Enums.Version | |
{ | |
public static partial class Opcodes | |
{ | |
public static int GetOpcode(Opcode opcode) | |
{ | |
GetOpcode(opcode, ClientVersion.Version); | |
} |
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From 4fd7e15ce37e77f1bc9dca32ed289c612ec11975 Mon Sep 17 00:00:00 2001 | |
From: Nay <dnpd.dd@gmail.com> | |
Date: Wed, 19 Oct 2011 21:10:12 +0100 | |
Subject: [PATCH] Core/Quests: Fix Candy Buckets | |
--- | |
src/server/game/Quests/QuestDef.cpp | 5 +++++ | |
src/server/game/Quests/QuestDef.h | 2 +- | |
2 files changed, 6 insertions(+), 1 deletions(-) |
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(define visu-classifica | |
(lambda (cla) | |
(display "classificacao = ") | |
(display cla) | |
(newline))) | |
(define calcula-classifica | |
(lambda (pp1 pp2 pp3 ad pe) | |
(+ (* pp1 0.10) | |
(* pp2 0.15) |
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Goes into AuctionHouseHandler.cpp | |
#include "ObjectMgr.h" | |
#include "Player.h" | |
#include "World.h" | |
#include "WorldPacket.h" | |
#include "WorldSession.h" | |
#include "Item.h" | |
#include "Common.h" |
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enum ChumTheWaterSummons | |
{ | |
SUMMON_ANGRY_KVALDIR = 66737, | |
SUMMON_NORTH_SEA_MAKO = 66738, | |
SUMMON_NORTH_SEA_THRESHER = 66739, | |
SUMMON_NORTH_SEA_BLUE_SHARK = 66740 | |
}; | |
class spell_q14112_14145_chum_the_water: public SpellScriptLoader | |
{ |
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From 0b51b4ef0aad33f4c87d4d58c882fe039aedfb2b Mon Sep 17 00:00:00 2001 | |
From: Nay <dnpd.dd@gmail.com> | |
Date: Sun, 30 Oct 2011 14:26:49 +0000 | |
Subject: [PATCH] Core/SAI: SMART_ACTION_TALK, if our action target is a | |
player, use its guid as whisperGuid (used in whispers and | |
in text $vars) | |
--- | |
src/server/game/AI/SmartScripts/SmartScript.cpp | 15 ++++++++++++++- | |
1 files changed, 14 insertions(+), 1 deletions(-) |
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From a53f9c3f594256453154d054bf69c04542a81e94 Mon Sep 17 00:00:00 2001 | |
From: Nay <dnpd.dd@gmail.com> | |
Date: Thu, 1 Dec 2011 13:31:23 +0000 | |
Subject: [PATCH] Core/SAI: Add SMART_ACTION_GO_SET_STATE | |
See Malcrom? I can do it, sweetie. | |
--- | |
src/server/game/AI/SmartScripts/SmartScript.cpp | 13 +++++++++++++ | |
src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 1 + | |
src/server/game/AI/SmartScripts/SmartScriptMgr.h | 8 +++++++- |
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