You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Troubleshooting Guide for Installation Errors on Unix Systems
Boot Camp
A Troubleshooting Guide for Installation Errors on Unix Systems
Preliminary Checks
Check the USB Stick: Ensure the USB is not physically damaged and is showing up correctly in other operating systems.
Inspect the Downloaded ISO: Redownload the ISO file and compare the checksum with the original source to confirm it hasn't been corrupted during download.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Welcome to a guided tour of one of the most comprehensive and advanced home lab setups you'll likely encounter. Designed with meticulous attention to detail and an evident depth of understanding of computing, networking, and cybersecurity, this home lab serves as a practical, educational, and experimental platform for a myriad of I.T. disciplines.
I wanted to use the Web Audio API, so made this music visualizer. The basic idea came from a pen I found here on codepen itself ( will link to it as soon as I find it ).
To use> Just upload any mp3 file and watch the bubble do weird things!
( Let me know what you think in the comments - good/bad/ugly )
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Paletted chunks & removing BlockIDs brings a few big changes to how blocks are represented.
In Bedrock, Blocks used to be represented by their 8 bit ID and 4 bit data; this means that we can only represent 256 blocks and 16 variants for each block. As it happens we ran out of IDs in Update Aquatic, so we had to do something about it :)
After this change, we can represent infinite types of Blocks and infinite BlockStates, just like in Java.
BlockStates are what is sent over the network as they are roughly equivalent to the old ID+data information, eg. they're all the information attached to a block.
BlockStates are serialized in two ways:
PersistentID: a PersistentID is a NBT tag containing the BlockState name and its variant number; for example