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@CrankyBunny
CrankyBunny / startup.gd
Created March 3, 2023 06:03
Determine the instance number for Godot run multiple instances feature
var _instance_num := -1
var _instance_socket: TCPServer
func _init() -> void:
if OS.is_debug_build():
_instance_socket = TCPServer.new()
for n in range(0,4):
if _instance_socket.listen(5000 + n) == OK:
_instance_num = n
break