#README This gist contains the formatter and cleanup settings used for Epoxide Development projects. At this time only Eclipse formatters are present, however this plugin can be used to import them into IDEA.
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#Surge Load Time Analysis - 2017-01-05-13-11-52 | |
This file contains approximate information about how long each mod takes to | |
load. The load time of each mod is split into groups which represent the loading | |
stages of the game. If a mod does not have a load time listed, it took less than | |
0.01 seconds to load. Please note that a mod being on this list does not mean it | |
is slow or broken. While this can be the case, load times can vary depending on | |
how much content a mod provides. | |
Total time: 107.63 sec |
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{ | |
"homepage": "www.yoursite.com/yourmod", | |
"promos": { | |
"1.10.2-latest": "1.2.1.1", | |
"1.10.2-recommended": "1.2.0.3", | |
"1.9.4-latest": "1.1.0.3", | |
"1.9.4-recommended": "1.1.0.1", | |
"1.9-latest": "1.0.0.7", | |
"1.9-recommended": "1.0.0.4" | |
}, |
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INFO: Download Starting | |
INFO: URLs: https://minecraft.curseforge.com/projects/vanilla-forge/files/latest https://addons-origin.cursecdn.com/files/2339/537/Vanilla%20Forge%201.10.2-1.0.2.001.zip | |
INFO: Modpack filename is Vanilla%20Forge%201.10.2-1.0.2.001.zip | |
INFO: Reading pack metadata! | |
INFO: Temp Dir is C:\Users\darkh\.blaspheme_temp | |
INFO: Modpack temporary directory is C:\Users\darkh\.blaspheme_temp\Vanilla%20Forge%201.10.2-1.0.2.001.zip | |
INFO: Downloading zip file Vanilla%20Forge%201.10.2-1.0.2.001.zip | |
INFO: Unzipping file | |
INFO: Done unzipping | |
INFO: Parsing Manifest |
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1) Don't behead your players | |
Gameplay should never be unreasonable. For example, | |
the player should never be killed or damaged by a | |
single attack. Instant death and other unfair | |
situations break the immersion of the game. | |
2) Don't add cyanide! | |
Unidentified items should never be immediately | |
fatal. While negative identify outcomes are okay, | |
something like an instant death discourages players |
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@Mod(modid = "lta", name = "Loot Table Analysis", version = "1.0.0.0") | |
public class LootTableAnalysis { | |
private final Logger LOGGER = LogManager.getLogger("Loot Table Analysis"); | |
private Field pools; | |
private Field lootEntries; | |
@EventHandler | |
public void preInit (FMLPreInitializationEvent event) { | |
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public class CustomDataHandler { | |
// The Capability field. Used for checks and references. | |
// Initialized when forge registers the capability. | |
@CapabilityInject(IManaHandler.class) | |
public static final Capability<IManaHandler> CAPABILITY_MANA = null; | |
// Handles all of the required registration for the capability. | |
public static void register() { | |
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#Surge Load Time Analysis - 2016-08-21-22-58-25 | |
This file contains approximate information about how long each mod takes to | |
load. The load time of each mod is split into groups which represent the loading | |
stages of the game. If a mod does not have a load time listed, it took less than | |
0.01 seconds to load. Please note that a mod being on this list does not mean it | |
is slow or broken. While this can be the case, load times can vary depending on | |
how much content a mod provides. | |
Total time: 16.12 sec |
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C:\Users\darkh\Desktop\TestGame>gradlew eclipse | |
Downloading https://services.gradle.org/distributions/gradle-3.12-bin.zip | |
Exception in thread "main" java.io.FileNotFoundException: https://downloads.gradle.org/distributions/gradle-3.12-bin.zip | |
at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1836) | |
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1441) | |
at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:254) | |
at org.gradle.wrapper.Download.downloadInternal(Download.java:58) | |
at org.gradle.wrapper.Download.download(Download.java:44) |