Skip to content

Instantly share code, notes, and snippets.

namespace IJunior
{
public class Program
{
private static void Main(string[] args)
{
BattleField battleField = new BattleField();
battleField.Fight();
}
}
namespace IJunior
{
public class Program
{
private static void Main(string[] args)
{
Supermarket supermarket = new Supermarket();
supermarket.Start();
}
namespace IJunior
{
public class Program
{
private static void Main(string[] args)
{
BattleArena arena = new BattleArena();
arena.Fight();
}
}
namespace IJunior
{
public class Program
{
private static void Main(string[] args)
{
BattleArena arena = new BattleArena();
arena.Fight();
}
}
namespace IJunior
{
public class Program
{
private static void Main(string[] args)
{
Dispatcher dispatcher = new Dispatcher();
dispatcher.WorkAsDispatcher();
}
namespace IJunior
{
public class Program
{
private static void Main(string[] args)
{
Salesman salesman = new Salesman(new List<Product>(), 0);
Buyer buyer = new Buyer(new List<Product>(), 15);
salesman.AddProductList();
namespace IJunior
{
public class Program
{
private static void Main(string[] args)
{
Bookcase bookcase = new Bookcase();
bool isWork = true;
using System.Runtime.InteropServices;
namespace IJunior
{
public class Program
{
private static void Main(string[] args)
{
Croupier croupier = new Croupier();
namespace IJunior
{
public class Program
{
private static void Main(string[] args)
{
DataBase dataBase = new DataBase();
bool isWork = true;
namespace IJunior
{
public class Program
{
private static void Main(string[] args)
{
Renderer renderer = new Renderer();
Player player = new Player(15, 50, '@');
renderer.DrowPlayer(player);