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LOLPROTO = Proto ("lolProto", "League of Legends protocol") | |
local packet_counter | |
local f = LOLPROTO.fields | |
local directions = {"Sent", "Recieved", [10] = "Special"} | |
f.direction = ProtoField.uint8("lolproto.dir", "Packet Direction", nil, directions, 0x0F) | |
f.pid = ProtoField.uint8("lolproto.id", "Packet Id") |
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import ImageGrab | |
import win32gui | |
import os | |
import time | |
import win32api, win32con | |
x_pad = 0 | |
y_pad = 0 | |
playPos = (654, 43) |
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function init() | |
print("NotepadFun") | |
end | |
hasRun = false | |
function tick(time) | |
if hasRun then | |
return | |
end |
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--[[ | |
LoLStealth by DelusionalLogic | |
Version 0.1 (Release) | |
Save as script.lua in the folder where you have StealthClicker | |
Start LoL (Take it to login screen, don't log in) | |
Run StealthClicker | |
Put in the information (username and pwd is for lol to autologin) | |
It should start a game. |
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function altLoadFile(name) | |
return loadfile(LIB_PATH..name) | |
end | |
JSON = (altLoadFile("JSON.lua"))() | |
player = GetMyHero() | |
tickCount = 0 | |
poll_count = 1 |
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function altLoadFile(name) | |
return loadfile(LIB_PATH..name) | |
end | |
JSON = (altLoadFile("JSON.lua"))() | |
player = GetMyHero() | |
tickCount = 0 | |
poll_count = 1 |
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local OBJDEF = { varsion = 1.0 } | |
local JSON = (loadfile "JSON")() | |
local function exploreTable(table, resultTable) | |
local varCount = 0 | |
if resultTable == nil then | |
resultTable = {} | |
end | |
for k,v in pairs(table) do |
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function init() | |
print("Lol spam (I guess)") | |
window = getWindow("PVP.net Client") | |
waitTime = tonumber(Console:ReadLine("Time between messages")) | |
spamString = Console:ReadLine("String to send") | |
threadLock = false | |
lastRunTime = os.time() | |
end |
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Required functions: --Please keep everything in these functions, you need all, otherwise the program wont work | |
init() --Runs once on lua load | |
tick(time) --Runs every 100 ms, waits for last call. parameters: time = seconds since epoch | |
Global Methods: | |
loadEncrypted(string encryptedLua) --Run a string of encrypted Lua (You get the string crypted using the encrypter linked above) | |
getHWID() --Get a unique HWID for the computer | |
getWindow(string windowName) --Get the window instance of the window with the given name | |
getWindowByHandle(IntPtr handle) --Get a window based on the handle | |
getWindowWait(string windowName, int timeout) --Same as getWindow, except it keep on trying until timeout, returns when window is gotten or timeout is up (in seconds) |
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Webwhale encryption is the codename of my effort to make encryption actually useful, and put the power in the hands of the developer. | |
The encryption is based on a quite simple RSA encryption for sharing the symmetric AES key. This method requires you to have a webserver! Here's how to do it: | |
On your webserver you need to set up a php script that will accept the RSA public key, encrypt the key and send it. This could for example use phpSecLib: | |
<?php | |
error_reporting(E_ERROR | E_WARNING | E_PARSE); | |
set_include_path(get_include_path() . PATH_SEPARATOR . 'phpseclib'); |