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/* | |
* This is a collection of Playdate patterns compiled into a header-only library | |
* for use in C SDK projects. | |
* | |
* The pattern definitions listed here are copied directly from Ivan Sergeev's | |
* 'gfxp' library, which can be found here: https://github.com/ivansergeev/gfxp | |
* | |
* | |
* USAGE: | |
* |
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[ | |
{ | |
"name": "Sun", | |
"mean_dist_galactic_center_km": 2.5e17, | |
"mean_dist_galactic_center_ly": 26000, | |
"radius_km" : 696342, | |
"radius_relative_earth" : 109.3, | |
"surface_area_km2" : 6.0877e12, | |
"surface_area_relative_earth" : 11990, | |
"volume_km3" : 1.4122e18, |
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export const urlParameters = [ | |
'accessoriesType', | |
'avatarStyle', | |
'clotheColor', | |
'clotheType', | |
'graphicType', | |
'eyeType', | |
'eyebrowType', | |
'facialHairColor', | |
'facialHairType', |
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using System.Linq; | |
using System.Reflection; | |
using UnityEditor; | |
using UnityEditor.SceneManagement; | |
using UnityEngine; | |
#pragma warning disable 3009 | |
namespace MrWhaleGames.ColorPalette | |
{ |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
namespace MrWhaleGames.ColorPalette | |
{ | |
[ExecuteInEditMode] | |
public class ScenePaletteSwitcher : MonoBehaviour | |
{ |
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