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Eduard Feicho Duffycola

  • Computer Vision Nerds Ltd
  • Berlin
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@hramos
hramos / manifest.plist
Created January 11, 2011 14:29
Sample manifest file for Over The Air iOS deployment
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>items</key>
<array>
<dict>
<key>assets</key>
<array>
<dict>
@callmehiphop
callmehiphop / preload.js
Created August 13, 2014 16:05
angular image preloader
angular
.module('preload', [])
.factory('preload', function ($q) {
'use strict';
function getImage (src, ignoreFailure) {
var defer = $q.defer();
var img = new Image();
var resolve = defer.resolve.bind(defer, img);
@alejandro-isaza
alejandro-isaza / String+Parsing.swift
Last active February 24, 2018 18:10
Swift Character and String extensions for parsing.
import Foundation
public extension Character {
/// Determine if the character is a space, tab or newline
public func isSpace() -> Bool {
return self == " " || self == "\t" || self == "\n" || self == "\r"
}
/// Conver the character to a UTF16 code unit
public var utf16: UInt16 {
@patriciogonzalezvivo
patriciogonzalezvivo / SFM.md
Last active January 10, 2024 12:29
SfM Tools

Probably the most straight forward way to start generating Point Clouds from a set of pictures.

VisualSFM is a GUI application for 3D reconstruction using structure from motion (SFM). The reconstruction system integrates several of my previous projects: SIFT on GPU(SiftGPU), Multicore Bundle Adjustment, and Towards Linear-time Incremental Structure from Motion. VisualSFM runs fast by exploiting multicore parallelism for feature detection, feature matching, and bundle adjustment.

For dense reconstruction, this program supports Yasutaka Furukawa's PMVS/CMVS tool chain, and can prepare data for Michal Jancosek's CMP-MVS. In addition, the output of VisualSFM is natively supported by Mathias Rothermel and Konrad Wenzel's [SURE]

@petewarden
petewarden / ..build-protobuf-3.0.0.md
Last active September 27, 2022 08:19 — forked from BennettSmith/..build-protbuf-2.5.0.md
Script used to build Google Protobuf 3.0.0 for use with Xcode 7 / iOS 9. Builds all supported architectures and produces a universal binary static library.

Google Protobuf 3.0.1 - Mac OS X and iOS Support

The script in this gist will help you buid the Google Protobuf library for use with Mac OS X and iOS. Other methods (such as homebrew or direct compilation) have issues that prevent their use. The libraries built by this script are universal and support all iOS device architectures including the simulator.

This gist was adapted from the original at https://gist.github.com/BennettSmith/7150245, and updated to deal with Xcode 7 and iOS 9, and download protobuf version 3.0.0.