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// include the library code: | |
#include <LiquidCrystal.h> | |
// initialize the library with the numbers of the interface pins | |
LiquidCrystal lcd(12, 11, 5, 4, 3, 2); | |
// make some custom characters: | |
byte BlankTopLeft[8] = { | |
0b00000, |
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