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Błażej Roszkowski FRex

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#include <SFML/Graphics.hpp>
#include <Windows.h>
#include <iostream>
int main(int argc, char ** argv)
{
sf::RenderWindow app(sf::VideoMode(640u, 480u), "DoubleClick");
app.setFramerateLimit(60u);
sf::String title;
sf::WindowHandle winhandle = app.getSystemHandle();
local io = require'io'
local math = require'math'
local function push(s, v) s[#s + 1] = v; return v end
local function top(s) return s[#s] end
local function pop(s) local r = top(s); s[#s] = nil; return r end
local function empty(s) return #s == 0 end
local function fixtoplist(stack)
local oldtop = top(stack)
import os
import sys
def printf(fmt, *args):
print(fmt.format(*args), end='')
REPOS = [
'https://github.com/eliasdaler/imgui-sfml',
'https://github.com/ocornut/imgui',
from collections import defaultdict
class Transition:
def __init__(self, label, ins, outs):
self.label = label
self.inputs = frozenset(ins)
self.outputs = frozenset(outs)
def __repr__(self):
#ifdef _MSC_VER
#pragma warning(disable : 4503)
#endif
#include <iostream>
#include <string>
#include <vector>
#include <set>
#include <map>
#include <algorithm>
#include "native.hpp"
#define NOMINMAX
#include <windows.h>
#include <vector>
#include <cstring>
#include <algorithm>
#include <SFML/System/String.hpp>
sf::Image takeDesktopScreenshot()
{
#include <windows.h>
#include <stdio.h>
typedef unsigned __int64 u64;
typedef unsigned u32;
static int isDiskAvailable(char upperLetter)
{
if(!('A' <= upperLetter && upperLetter <= 'Z'))
return 0;
#include <vector>
#include <iostream>
#include <cstdio>
static bool isall0(const std::vector<unsigned>& a)
{
for(unsigned x : a)
if(x)
return false;
#include <vector>
#include <iostream>
#include <cstdio>
static unsigned minelem(const std::vector<unsigned>& a)
{
unsigned ret = static_cast<unsigned>(-1);
for(unsigned x : a)
if(x && x < ret)
ret = x;
#define _CRT_SECURE_NO_WARNINGS
#include <cstdio>
#include <cstdlib>
#include <string>
#include <cassert>
#include <cstring>
#include <vector>
#include <chrono>
#include "muslmemmem.h"