By: Chauzu / Addarash
TPP is best enjoyed in anarchy, and it is what made TPP what it is today. As people have decreased though, some stuff possible to be brute forced in anarchy are considerably more time consuming nowadays. It can be seen as a "rng lottery": you need a set number of correct inputs to achieve a goal and any input not part of the set required either starts you over from the beginning, or sets you back, as you - for example - leave a menu and need to get back into it. One reason why some stuff that used to be mundane task have become more time consuming is less inputs in general, which means the "rng lottery" takes more time on avarage until you hit the jackpot. Another reason is that if someone spams an input not part of the inputs needed in the "rng lottery", it actively prolongs the progress.
This is what we can call a time sink - or "frustration features" - and it is