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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local RunService = game:GetService("RunService") | |
local UserInputService = game:GetService("UserInputService") | |
local Camera = workspace.CurrentCamera | |
local aimlockEnabled = false | |
local lockedPlayer = nil | |
local connection = nil |
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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local RunService = game:GetService("RunService") | |
local UserInputService = game:GetService("UserInputService") | |
local Camera = workspace.CurrentCamera | |
local aimlockEnabled = false | |
local lockedPlayer = nil | |
local connection = nil |