Skip to content

Instantly share code, notes, and snippets.

@GMMan
GMMan / GameAndWatchBackdropToGif.cs
Created December 6, 2020 12:15
Game & Watch splash converter
using System;
using System.IO;
namespace GameAndWatchBackdropToGif
{
class Program
{
static void Main(string[] args)
{
if (args.Length != 2)
@GMMan
GMMan / DrawingSongConv.cs
Last active December 5, 2020 04:26
Game & Watch Mario Drawing Song animation converter
using System;
using System.IO;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Gif;
using SixLabors.ImageSharp.IO;
using SixLabors.ImageSharp.Memory;
namespace DrawingSongConv
{
class Program
@GMMan
GMMan / albumPlay.user.js
Created May 10, 2015 19:50
Play album tracks on Groupees purchases page back-to-back
// ==UserScript==
// @name Groupees Entire Album Playback
// @namespace http://cyanic.vnd/groupees/albumPlay
// @version 1.0.0
// @description Allows an entire album to be played instead of a single track at a time.
// @author cyanic
// @match https://groupees.com/purchases
// @grant none
// ==/UserScript==
@GMMan
GMMan / ubuntu-gl502vs.md
Last active July 22, 2020 15:30
Problems and Solutions for Ubuntu 16.04 LTS on ASUS ROG GL502VS Laptop

Problems and Solutions for Ubuntu 16.04 LTS on ASUS ROG GL502VS Laptop

NVIDIA Graphics

Nouveau does not appear to support Pascal cards right now, so you should use the proprietary NVIDIA driver, available from the Additional Drivers applet.

Panel Dithering

@GMMan
GMMan / String.lua
Created March 18, 2020 05:10
Crash fix for Angelica Weaver - Catch Me When You Can
---------------------------------------------------------------------------------------------------
--
-- String Utils
--
---------------------------------------------------------------------------------------------------
function ArgToString( arg )
if not arg then
return ''
end
# Copyright (C) 2012 The Android Open Source Project
#
# IMPORTANT: Do not create world writable files or directories.
# This is a common source of Android security bugs.
#
#import /init.${ro.hardware}.rc
import /init.usb.rc
import /init.trace.rc
#if !DISABLESTEAMWORKS
// Unity 32bit Mono on Windows crashes with ThisCall/Cdecl for some reason, StdCall without the 'this' ptr is the only thing that works..?
#if (UNITY_EDITOR_WIN && !UNITY_EDITOR_64) || (!UNITY_EDITOR && UNITY_STANDALONE_WIN && !UNITY_64)
#define STDCALL
#elif STEAMWORKS_WIN
#define THISCALL
#endif
namespace Steamworks
#/usr/sony/share/data/preferences/system.pre
dUiSystemSettingLauncherMenuMainRadius=12.3000002
dUiSystemSettingLauncherMenuOptionRadius=12.3000002
dUiSystemSettingLauncherMenuMainXDegrees=5.5
dUiSystemSettingLauncherMenuOptionXDegrees=4.4000001
dUiSystemSettingPerspectiveFovy=30.5
dUiSystemSettingPerspectiveZnear=1.0
dUiSystemSettingPerspectiveZfar=10000.0
dUiSystemSettingLauncherMenuMainYOffset=6.19999981
dUiSystemSettingLauncherMenuMainZOffset=-31.6000004
@GMMan
GMMan / groupees-bundles.md
Last active May 24, 2019 17:16
List of Groupees Bundles and Contents (June 23, 2017)

List of Groupees Bundles and Contents


Twin Sister + Max

Start: 2010-12-17 5:00:00 PM
End: 2010-12-19 5:00:00 PM
Link: https://groupees.com/1
1745.38 total sales

steam_log_in:
image:
name: "steamcmd:latest"
entrypoint: [""]
script:
- "# Running SteamCMD"
- "cp -r ssfn_cache/. ~/.steam || :"
- echo "${STEAMCMD_STEAMGUARD}" | steamcmd +login "${STEAMCMD_USER}" "${STEAMCMD_PASSWORD}" +quit
- mkdir -p ssfn_cache
- cp -r -t ssfn_cache ~/.steam/ssfn* ~/.steam/config