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(objc:load-framework "SceneKit" :scenekit) | |
(defpackage :scenekit-demo) | |
(in-package :scenekit-demo) | |
(defun make-scenekit-view (window) | |
(let* ((view (#/alloc ns:s-c-n-view)) | |
(scene (#/scene ns:s-c-n-scene)) | |
;;; for some reason #/rootNode is unbound, but this works: |
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