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Qubus0 / GodotPluginDevelopment.md
Last active January 14, 2024 20:55
How to make plugin development in Godot easier

Plugin Development

Basics

Creating a new plugin is best done through the ProjectSettings under Plugins > Create (top right)

Messing up the editor nodes happens quite a lot. When it does, you can use the Reload Current Project button from the top menu > Project. If it happens often, you can also set a shortcut for it. Useful in combination with that is the EditorSetting (not project) to re-open all scenes which were previously open. You can find it under this path interface/scene_tabs/restore_scenes_on_load