Context: You are working on project that uses Java SDK version 16., Kotlin API version 1.9. Messages: 8
User:
if I have a kotlin Array, how can i get the element type from it? That is, given vars: Array
, how can I get a Class
?
version 0.1. by Empower Operations. Copyright 2023.
This repository contains releases (sans source code) for the Reduced Order Modelling "ROM" toolkit by Empower Operations "empower-rom".
This is the culmination of work from research by Empower Operations under grant from the Government of Canada. We hope it helps you accelerate engineering!
package org.example; | |
public class JavaSwitchExpressions { | |
public static int intSwitchExpression(Node node) { | |
return switch(node.typeInt()){ | |
case 0 -> ((Node.FirstNodeType) node).firstId(); | |
case 1 -> ((Node.SecondNodeType) node).secondId(); | |
case 2 -> ((Node.ThirdNodeType) node).thirdId(); | |
case 3 -> ((Node.FourthNodeType) node).fourthId(); |
package org.example; | |
import org.openjdk.jmh.annotations.*; | |
import java.util.concurrent.TimeUnit; | |
@BenchmarkMode(Mode.Throughput) | |
@OutputTimeUnit(TimeUnit.MICROSECONDS) | |
@Warmup(iterations = 5, time = 5) | |
@Measurement(iterations = 5, time = 1) |
parser = argparse.ArgumentParser() | |
parser.addArgument('--print-metadata') | |
subparsers = parser.add_subparsers(dest='command') | |
subparsers.add_parser(name='build') | |
subparsers.add_parser(name='predict') | |
parsed_args = parser.parse_args() | |
match vars(parsed_args): |
sealed interface PathTrace<out T> { | |
val elements: List<Nodable> | |
class Composite(override val elements: List<Nodable>): PathTrace<Nothing> | |
open class Empty: PathTrace<Nothing> { | |
override val elements: List<Nodable> get() = emptyList() | |
} | |
} |
Initialize engine version: 5.6.7f1 (e80cc3114ac1) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 11.0 [level 11.1] | |
Renderer: AMD Radeon RX 5700 XT (ID=0x731f) | |
Vendor: ATI | |
VRAM: 8151 MB | |
Driver: 30.0.13023.4001 | |
Begin MonoManager ReloadAssembly | |
Platform assembly: H:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless) |
package com.empowerops.jargon.model.opt2 | |
import java.lang.IndexOutOfBoundsException | |
/** | |
* Why, why on gods green earth would you implement this geoff!? | |
* | |
* Ok, after studying the access patterns, we need fast contains and fast indexOf. | |
* fast contains is easily provided by hashMap, | |
* to get indexOf, you want a NavigableSet (indexOf(elem) == headSet(elem).size) |
package com.empowerops.visualizer; | |
import com.empowerops.common.*; | |
import com.empowerops.common.eventbus.EventBus; | |
import com.empowerops.common.ui.FXController; | |
import com.empowerops.common.ui.FXMLLoader; | |
import com.empowerops.dal.OptimizationMetadata; | |
import com.empowerops.dal.OptimizationModel; | |
import com.empowerops.jargon.OptimizerService; | |
import com.empowerops.jargon.events.NewExpensivePointFoundEvent; |
Write-Host "Host Version:" $Host.Version | |
Try | |
{ | |
Write-Host "before!" | |
Stop-Process 123456789 -EA Stop | |
Write-Host "after!" | |
} | |
Catch | |
{ |