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HiWill / UsefulUnityAssets.md
Created February 3, 2016 09:23 — forked from terrehbyte/UsefulUnityAssets.md
Useful Open-Source Unity Assets

Useful Open-Source Unity Assets

This is a compilation of various open-source Unity plugins, codebases, or utility scripts that may aid in expediting the development process.

Art / Design Tools

ProbePolisher - Light Probe Editor - keijiro

"ProbePolisher is a Unity Editor plugin for editing light probes. It works both on Unity Basic (free) and Unity Pro."

Code
Releases

@HiWill
HiWill / collision.cpp
Created January 22, 2016 06:15 — forked from leegao/collision.cpp
Polygonal Collision Detection
// Imagine we have two edges bounded by the vertices (a,b) and (d,e)
// line(a=>b) = (b-a)*mu + a
// line(d=>e) = (e-d)*lambda + d
//
// or
// ( ) ( a.x )
// ab = | b-a | * mu + | |
// ( ) ( a.y )
//
// ( ) ( d.x )
@HiWill
HiWill / Loom.cs
Created December 4, 2015 03:22 — forked from ITTIM/Loom.cs
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.Threading;
using System.Linq;
public class Loom : MonoBehaviour
{
public static int maxThreads = 8;