This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
adamj@gehn:~/test$ ./binkbegone.sh cwe-ou Plasma | |
OK to delete? (y/n) y | |
+ rm -rf old-hg uncorrupt-git uncorrupt-hg filemap1 filemap2 filtered-hg filtered-git | |
+ set -x | |
+ set -e | |
+ hg init old-hg | |
+ hg -R old-hg pull -r e106bb4cef24 cwe-ou | |
+ git init --bare uncorrupt-git | |
+ cd old-hg | |
+ hg push ../uncorrupt-git |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# basic NSIS bookkeeping. Nothing special | |
OutFile gehn_shard.exe | |
RequestExecutionLevel admin | |
Name "Gehn Shard" | |
Var CYAN_URULIVE_DIR | |
Var INSTALL_TO_URU | |
Function .onInit | |
StrCpy $INSTDIR "$PROGRAMFILES\Gehn Shard" | |
FunctionEnd |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
- Fix remote code execution vunerability | |
- Fix KI scrolling to the bottom when a new message comes in | |
- Fix cursor not appearing over the window title | |
- Fix some scary python SystemError tracebacks | |
- Fix player hoods not appearing in the Nexus | |
- Fix an issue that could cause the BlueSpiral puzzle to stop working | |
- Fix a KI crash when using a unicode language | |
- Forward port Skoader's PhysX refactor from OU | |
- Implement pellet scoring | |
- Randomize server generated Neighborhoods |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
- Fix cloth links | |
- Fix crash in PtGetCameraNumber() | |
- Fix Neighborhood post-creation init | |
- Resolve GUID Conflict |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
> plClient.exe!pnNpCommon::IStrSqlEscape<wchar_t>(const wchar_t * src, wchar_t * dst, unsigned int dstChars) Line 218 C++ | |
plClient.exe!NetVaultNodeFieldArray::GetFieldValueString_LCS(unsigned __int64 bit, wchar_t * dst, unsigned int dstChars) Line 996 C++ | |
plClient.exe!RelVaultNode::Print(const wchar_t * tag, void (void *, const wchar_t *, ...) * dumpProc, unsigned int level) Line 1425 C++ | |
plClient.exe!VaultNodeFetched(ENetError result, void * __formal, NetVaultNode * node) Line 529 C++ | |
plClient.exe!ChangedVaultNodeFetched(ENetError result, void * param, NetVaultNode * node) Line 542 C++ | |
plClient.exe!Ngl::Auth::VaultFetchNodeTrans::Post() Line 3929 C++ | |
plClient.exe!Ngl::NetTransUpdate() Line 346 C++ | |
plClient.exe!NetClientUpdate() Line 184 C++ | |
plClient.exe!NetCommUpdate() Line 820 C++ | |
plClient.exe!plNetClientMgr::Update(double secs) Line 575 C++ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
(01/11 01:22:18) --- plResManager Object Leak Report (BEGIN) --- | |
(01/11 01:22:18) Leaks in page Neighborhood>nb01[00030024]: | |
(01/11 01:22:18) plSceneObject: (0x30024:0x0:ImgrPhotoPlane01:C:[0,0]) (key only, 5 refs left) | |
(01/11 01:22:18) plSceneObject: (0x30024:0x0:ImgrPhotoPlane02:C:[0,0]) (key only, 5 refs left) | |
(01/11 01:22:18) plPythonFileMod: (0x30024:0x0:PythonFileImager01:C:[0,0]) (key only, 8 refs left) | |
(01/11 01:22:18) plPythonFileMod: (0x30024:0x0:PythonFileImager02:C:[0,0]) (key only, 8 refs left) | |
(01/11 01:22:18) Leaks in page Neighborhood>Classroom[00030028]: | |
(01/11 01:22:18) plSceneObject: (0x30028:0x0:ImgrPhotoPlane02:C:[0,0]) (key only, 5 refs left) | |
(01/11 01:22:18) plPythonFileMod: (0x30028:0x0:PythDRCImager:C:[0,0]) (key only, 8 refs left) | |
(01/11 01:22:18) Leaks in page Neighborhood>nb01Ayhoheek5Man1State[0003002e]: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
C:\Users\Adam\Desktop\pat>plPatchUtil | |
plPatchUtil [-validate] <old> <new> [output] | |
Generates a patch for a given pair of plRegistryPageNodes | |
Optionally will attempt to eat dogfood to test the implementation | |
C:\Users\Adam\Desktop\pat>plPatchUtil -validate ahny_old_builtin.prp ahny_new_builtin.prp | |
Old Page: ac35e38e40c296af1cf48dac0ea67dbb | |
New Page: 1c1e2c5607ff05d276a417a65fc07793 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// To store a quat in 64 bits, we find which element is the largest and use 2 bits to | |
// store which one it is. We now know the other 3 elements fall in the range | |
// of [-kOneOverRootTwo, kOneOverRootTwo]. We scale that range across 20/21/21 bits | |
// and store each. When extracting, we use the fact that the quat was normalized | |
// to compute the 4th element. | |
... | |
// To store a quat in 32 bits, we find which element is the largest and use 2 bits to | |
// store which one it is. We now know the other 3 elements fall in the range |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
std::unique_ptr<IKey, std::function<void(IKey*)>> key( | |
reinterpret_cast<IKey*>(new uint8_t[keys->GetKeySize()]), | |
[] (IKey* ptr) { delete[] reinterpret_cast<uint8_t*>(ptr); } | |
); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
- Add CWalther's Tre'bivdil stained glass design | |
- Add /party KI command | |
- Don't garble network messages | |
- Fix BlueSpiral without breaking it again | |
- Fix /clearchat | |
- Fix crash on exit | |
- Fix crash when sending a PM to an avatar in another age | |
- Fix imagers not being removed from the KI list | |
- Fix infinite loop | |
- Fix log race condition crash |