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@ImagoTrigger
ImagoTrigger / gist:5410258
Last active December 16, 2015 08:59
reduced fps to 20 to set safety and fixed param count - commented out diag_logs.
core_time.fsm | 20 ++++++++++----------
1 file changed, 10 insertions(+), 10 deletions(-)
diff --git fixed/core_time.fsm broke/core_time.fsm
index 9843c17..30e5799 100644
--- fixed/core_time.fsm
+++ broke/core_time.fsm
@@ -1,7 +1,7 @@
-/*%FSM<COMPILE "C:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, MP Fast Time and JIP">*/
+/*%FSM<COMPILE "D:\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, MP Fast Time and JIP">*/
@ImagoTrigger
ImagoTrigger / gist:5516524
Created May 4, 2013 06:53
changes for 0.54 -> 0.56
Revision: 102241954fbf7411d49b503a3aa9e9fd78217e38
Author: ImagoTrigger <imagotrigger@gmail.com>
Date: 5/4/2013 1:17:36 AM
Message:
removed old code from previous attempt that fucked this attempt in the ass
----
Modified: createfunctions.sqf
Revision: aa250997a42f3f5e9457a052b5e6a49837e34003
Author: ImagoTrigger <imagotrigger@gmail.com>
@ImagoTrigger
ImagoTrigger / gist:5516528
Created May 4, 2013 06:54
0.54 -> 0.56 server files
Revision: 0d5a367c0845c3cdd0c8240873400ec8e4df8fb5
Author: Imago <imagotrigger@gmail.com>
Date: 5/4/2013 1:44:22 AM
Message:
another pole
----
Modified: GC_serverVariables.sqf
Revision: 1928d9c9157dcbb350b98111561b4c214c60c244
Author: Imago <imagotrigger@gmail.com>
@ImagoTrigger
ImagoTrigger / .plan
Last active December 17, 2015 03:48
Arma3 Alpha - Chaos Life 1.3
add Y menu back (with fixed animations)
add addon with new vehicles (with fixed rev sounds)
buy / sell weapon attachments / uniforms / items / vests / headgear / goggles / backpacks
-- have current shops sell the decked out versions of the guns but remove all the attachments
---- have a shop that attaches shit to ur gun
change terrorists
-- to get bigger paycheck
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VEHICLES
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GROUND
Name Class Name
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@ImagoTrigger
ImagoTrigger / .plan
Created July 20, 2013 00:37
pre be milestone
#25
replace some chat messages with cfgnotificationss enhancement
Opened by ImagoTrigger a day ago
1 comment
#23
tweak checkpoints bug
_exp0 = "DemoCharge_Remote_Ammo" createVehicle getPos player;
_exp0 attachto [player,[-0.17,0.13,1.2]];
[_exp0, 0, 90] call setPitchBank;
_exp3 = "DemoCharge_Remote_Ammo" createVehicle getPos player;
_exp3 attachto [player,[0,0.18,1.2]];
[_exp3, 0, 90] call setPitchBank;
_exp5 = "DemoCharge_Remote_Ammo" createVehicle getPos player;
_exp5 attachto [player,[0.17,0.13,1.2]];
Microsoft Windows [Version 6.2.9200]
(c) 2012 Microsoft Corporation. All rights reserved.
C:\Users\Administrator>diskpart
Microsoft DiskPart version 6.2.9200
Copyright (C) 1999-2012 Microsoft Corporation.
On computer: WINDOWS-PH2IJLC
C:\Users\Imago\Documents\Arma 3\missions\omfg.Altis>perl missionsqm.pl
$VAR1 = [
'C_man_1;',
'Logic;',
'O_recon_JTAC_F;',
'B_soldier_repair_F;',
'B_Soldier_SL_F;',
'B_Helipilot_F;',
'C_man_polo_5_F;',
'C_man_polo_2_F;',
PORT FORWARDING (ArmA3) (Firewalls)
ArmA3 uses the same default ports as ArmA2 with the addition of 2 steam ports. So if you intend running A2 and A3 servers on the same machine, you need to edit the ports used
Default ports are all UDP and as follows
2302 (Arma3 Game port)
2303 (Server reporting)
2305 (Von)
8766 (Steam port)
27016 (Steam query port)