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using System.Threading.Tasks; | |
using Discord.Commands; | |
public class AudioModule : ModuleBase<ICommandContext> | |
{ | |
// Scroll down further for the AudioService. | |
// Like, way down | |
private readonly AudioService _service; | |
// Remember to add an instance of the AudioService |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using QSE_Planner.Classes.StaffPackage; | |
using Newtonsoft.Json; | |
using System.IO; | |
using System.Windows.Forms; | |
using QSE_Planner.Classes.EventPlanner; |