Skip to content

Instantly share code, notes, and snippets.

Keybase proof

I hereby claim:

  • I am JCron245 on github.
  • I am joncornwell ( on keybase.
  • I have a public key whose fingerprint is 2EC9 2812 4213 BCCD 0CC6 2DE3 AE05 6979 A49D 4588

To claim this, I am signing this object:

JCron245 / reclaimWindows10.ps1
Created May 10, 2019 06:58 — forked from alirobe/reclaimWindows10.ps1
This Windows 10 Setup Script turns off a bunch of unnecessary Windows 10 telemetery, bloatware, & privacy things. Not guaranteed to catch everything. Review and tweak before running. Reboot after running. Scripts for reversing are included and commented. Fork of (different defaults). N.…
# Tweaked Win10 Initial Setup Script
# Primary Author: Disassembler <>
# Modified by: alirobe <> based on my personal preferences.
# Version: 2.20.2, 2018-09-14
# Primary Author Source:
# Tweaked Source:
# Tweak difference:
# @alirobe's version is a subset focused on safely disabling telemetry, some 'smart' features and 3rd party bloat ...
JCron245 / README.MD
Last active August 5, 2019 02:01
WASD Map Navigation in Civilization VI

Enable WASD Map Navigation in Civilization VI

I hate navigating the map in civilization with the arrow keys so here is a way to use WASD as well as the arrow keys. Original credit goes to this thread -->

I have included a copy of my modified WorldInput.lua file for reference (or copying), if you'd like to make the changes yourself follow the instructions below.

  1. Navigate to the game's UI assets directory. For steam installations, this should be located at: ...\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\UI

  2. Open the WorldInput.lua file in a text editor.

  3. Navigate to the DefaultKeyDownHandler function.

"extends": "stylelint-config-recommended-scss",
"rules": {
"selector-type-no-unknown": [true, {
"ignore": ["custom-elements"]
"no-descending-specificity": null