The following atlas file can be used by libGDX to reference sprites within Kenney's Roguelike Characters sheet.
Due to an issue with the spritesheet you'll need to:
- Move everything from the pants on (so everything but the two columns of people) over to the left one pixel. Based upon this Reddit post, this should be fixed at some point in the future.
- Expand the image to 1024x256 pixels.
Once this is done, you can add the following code to your project as a .atlas file. This will give you access to the 448 sprites as part of this sheet.
Get the spritesheet from Kenney's itch.io page. Developed against version 36 of the donation pack.