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const meta: IStringMap<string> = {}; | |
// Conditionally add meta data if not null or undefined | |
if (Codes.transactionCategoryCodes[transaction.txnCatCde] != null) { | |
meta.transactionType = Codes.transactionCategoryCodes[transaction.txnCatCde]; | |
} | |
if (transaction.txnRefNum != null) { | |
meta.bankTransactionId = transaction.txnRefNum; | |
} |
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{ name: 'truelayer-client', | |
description: 'The official TrueLayer API client library', | |
'dist-tags': { latest: '1.0.4' }, | |
versions: [ '1.0.0', '1.0.1', '1.0.2', '1.0.3', '1.0.4' ], | |
author: 'Jarvis Prestidge <jarvis@truelayer.com> & Raluca Lehadus <raluca@truelayer.com>', | |
time: | |
{ '1.0.3': '2017-10-12T13:02:59.362Z', | |
'1.0.4': '2017-10-17T12:41:53.885Z', | |
created: '2017-10-17T12:41:53.885Z', | |
modified: '2017-10-17T12:41:53.885Z', |
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const input = "5255443714755555317777152441826784321918285999594221531636242944998363716119294845838579943562543247239969555791772392681567883449837982119239536325341263524415397123824358467891963762948723327774545715851542429832119179139914471523515332247317441719184556891362179267368325486642376685657759623876854958721636574219871249645773738597751429959437466876166273755524873351452951411628479352522367714269718514838933283861425982562854845471512652555633922878128558926123935941858532446378815929573452775348599693982834699757734714187831337546474515678577158721751921562145591166634279699299418269158557557996583881642468274618196335267342897498486869925262896125146867124596587989531495891646681528259624674792728146526849711139146268799436334618974547539561587581268886449291817335232859391493839167111246376493191985145848531829344198536568987996894226585837348372958959535969651573516542581144462536574953764413723147957237298324458181291167587791714172674717898567269547766636143732438694473231473258452166457 |
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[ | |
{ | |
"name": "Fortnite" | |
}, | |
[ | |
"¬\n`", | |
{ | |
"c": "#fe6c5e", | |
"a": 7 | |
}, |
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#Persistent | |
#InstallKeybdHook | |
#SingleInstance force | |
; Author: Jarvis Prestidge | |
; Description: | |
SetTimer, FortniteChecker, 500 | |
return |
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*F10:: | |
DllCall("QueryPerformanceFrequency", "Int64*", freq) | |
DllCall("QueryPerformanceCounter", "Int64*", CounterBefore) | |
<Call your code here> | |
DllCall("QueryPerformanceCounter", "Int64*", CounterAfter) | |
EllapsedMs := (CounterAfter - CounterBefore) / freq * 1000 | |
MsgBox Elapsed QPC time is %EllapsedMs% ms |
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