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Trying to figure out how life supposed to be.

Yunus Emre Toktaş JonasEmre

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Trying to figure out how life supposed to be.
  • Ankara, Turkey
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# Default ignored files
/shelf/
/workspace.xml
# Default ignored files
/shelf/
/workspace.xml
# Default ignored files
/shelf/
/workspace.xml
# Default ignored files
/shelf/
/workspace.xml
@JonasEmre
JonasEmre / TextBasedGame Eskiz
Created May 18, 2018 14:56
TextBasedGame Eskiz
namespace MainModule
{
class Program
{
public static void Main(string[] args)
{
bool run = true;
while (run == true)
{
Orcs orc = new Orcs();
@JonasEmre
JonasEmre / Zar Çeşitleri
Created May 12, 2018 21:45
Zar Çeşitleri
class Zarlar
{
// Zar atma metodları
public int birdAltı()
{
Random zarJenerator = new Random();
int zar1 = zarJenerator.Next(1, 7);
return zar1;
}
public int ikidAltı()
@JonasEmre
JonasEmre / Random Goblin ve Orc Generator
Created May 12, 2018 21:42
Random Goblin ve Orc Generator
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Inheritance
{
class Program
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Methods___Metodlar
{
class Program
{
# Bir Pygame oyunu yapmak için başlangıç teması veya iskeleti bu şekilde
import pygame
import random
# Önceden renk kodlarını verebilirsin istersen yardımcı olur
white = (255,255,255)
black = (0,0,0)
red = (255,0,0)
green = (0,255,0)
import time
class synthesizer():
def __init__(self,durum = "Kapalı",dalga = "Sinus",cutoff = 5,attack = 5,decay = 5,sustain = 5,release = 5,volume = 10,noise = "Kapalı"):
self.dalga = dalga
self.cutoff = cutoff
self.attack = attack
self.decay = decay
self.sustain = sustain
self.release = release
self.volume = volume