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global.THREE = require("three");
const canvasSketch = require('canvas-sketch');
const Random = require('canvas-sketch-util/random');
const gradientHeight = 512;
const settings = {
dimensions: [ 2048, gradientHeight * 2 ]
};
import re
import nltk
from nltk.corpus import stopwords
import pandas as pd
stop_words = set(stopwords.words("english"))
def get_first_title(title):
# keep "co-founder, co-ceo, etc"
title = re.sub(r"[Cc]o[\-\ ]","", title)
@gkhays
gkhays / DrawSineWave.html
Last active July 17, 2024 23:13
Oscillating sine wave, including the steps to figuring out how to plot a sine wave
<!DOCTYPE html>
<html>
<head>
<title>Sine Wave</title>
<script type="text/javascript">
function showAxes(ctx,axes) {
var width = ctx.canvas.width;
var height = ctx.canvas.height;
var xMin = 0;
@nepsilon
nepsilon / git-change-commit-messages.md
Last active June 2, 2024 23:31
How to change your commit messages in Git? — First published in fullweb.io issue #55

How to change your commit messages in Git?

At some point you’ll find yourself in a situation where you need edit a commit message. That commit might already be pushed or not, be the most recent or burried below 10 other commits, but fear not, git has your back 🙂.

Not pushed + most recent commit:

git commit --amend

This will open your $EDITOR and let you change the message. Continue with your usual git push origin master.

Real-time Grid Component with Laravel, Vue.js, Vuex & Socket.io (Google Docs-like Functionality)

Motivation

The exercise of writing this tutorial -- as well as recording it as a screencast -- has helped me better understand the concepts behind a couple of my favorite open source tools. Both the tutorial and screencast will be of personal use in the future as references. If they are of help to others, that will be great too.

I love Google Docs' real-time, multi-user interactive capability, and I've have always been a fan of spreadsheets. I wanted to see if I could replicate that type of functionality. What I've done is taken the basic Vue.js Grid Component example and altered it a bit so that when a user clicks on a cell, that cell becomes highlighted or "active", not just in the user's browser but in any browser instance cur

@JeffreyWay
JeffreyWay / PjaxMiddleware.php
Last active February 24, 2024 13:40
Laravel middleware for working with pjax.
<?php
namespace App\Http\Middleware;
use Closure;
use Illuminate\Http\Request;
use Illuminate\Http\Response;
use Symfony\Component\DomCrawler\Crawler;
class PjaxMiddleware
@jeanlescure
jeanlescure / TransformationShader.js
Last active August 24, 2023 02:06
ThreeJS: Vertex shader for translating, scaling, and rotating. Fragment shader for adding texture and controlling opacity.
THREE.TransformationShader = {
defines: {},
uniforms: {
"tDiffuse": { type: "t", value: texture },
"opacity": { type: "f", value: 1.0 },
"translationX": { type: "f", value: 1.0 },
"translationY": { type: "f", value: 1.0 },
"translationZ": { type: "f", value: 1.0 },
"scaleX": { type: "f", value: 1.0 },
@gjinali
gjinali / JsonValidation.php
Last active August 29, 2015 14:20
Laravel 5 JSON Validation Rule
<?php namespace App\Services;
use Illuminate\Validation\Validator;
class JsonValidation extends Validator{
private $_customMessages = array(
"json" => "The :attribute attribute is not valid JSON.",
);
@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Noise.md
Last active July 15, 2024 12:10
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);