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extern crate ggez;
extern crate nalgebra;
mod model;
use std::time::{Duration};
use ggez::conf;
use ggez::event::{self, Mod, Keycode};
use ggez::{GameResult, Context};
use nalgebra::{Vector2};
pub struct Player {
position: Vector2<f32>,
}
impl Player {
pub fn new() -> Self {
Player {
position: Vector2::new(10.0, 9.0),
extern crate sdl2;
use sdl2::pixels::{Color};
use sdl2::event::{Event};
use sdl2::keyboard::{Keycode};
use sdl2::image::{LoadTexture, INIT_PNG};
use sdl2::rect::{Rect};
pub fn main() {
let sdl_context = sdl2::init().unwrap();
extern crate winapi;
extern crate user32;
extern crate kernel32;
extern crate gdi32;
extern crate nalgebra;
use std::ffi::{OsStr};
use std::os::windows::ffi::{OsStrExt};
use std::os::raw::{c_void};
use std::ptr::{null_mut};
[package]
name = "shoot-game"
version = "0.1.0"
authors = ["Layl <LaylConway@users.noreply.github.com>"]
[dependencies]
winapi = "0.2.8"
user32-sys = "0.2.0"
kernel32-sys = "0.2.2"
gdi32-sys = "0.2.0"
extern crate winapi;
extern crate user32;
extern crate kernel32;
use std::ffi::{OsStr};
use std::os::windows::ffi::{OsStrExt};
use std::ptr::{null_mut};
use winapi::winuser::{WNDCLASSW, CS_OWNDC, CS_HREDRAW, CS_VREDRAW, CW_USEDEFAULT, WS_OVERLAPPEDWINDOW, WS_VISIBLE, MSG};
use user32::{DefWindowProcW, RegisterClassW, CreateWindowExW, GetMessageW, TranslateMessage, DispatchMessageW};
s indexed by attachment number so even if some pClearValues entries between 0 and 6 correspond to attachments that aren't cleared they will be ignored. The spec valid usage text states 'clearValueCount must be greater than the largest attachment index in renderPass that specifies a loadOp (or stencilLoadOp, if the attachment has a depth/stencil format) of VK_ATTACHMENT_LOAD_OP_CLEAR' (https://www.khronos.org/registry/vulkan/specs/1.0/html/vkspec.html#VUID-VkRenderPassBeginInfo-clearValueCount-00902)
DS(ERROR): object: 0x59 type: 27 location: 9303 msgCode: 101: vkQueuePresentKHR: Presenting image without calling vkGetPhysicalDeviceSurfaceSupportKHR
DS(ERROR): object: 0xaf type: 18 location: 7896 msgCode: 301991692: In vkCmdBeginRenderPass() the VkRenderPassBeginInfo struct has a clearValueCount of 6 but there must be at least 7 entries in pClearValues array to account for the highest index attachment in renderPass 0xaf that uses VK_ATTACHMENT_LOAD_OP_CLEAR is 7. Note that the pClearValues array is indexed by a
@LaylBongers
LaylBongers / .rs
Last active August 18, 2017 12:53
pub fn check_intersection(&self, ray: Ray3<f32>, brush: &Brush) -> Option<PlaneIntersection> {
let values = self.triangles_planes(brush);
for (triangle, plane) in values {
// TODO: Check that the triangle is facing the ray before doing a ray hit
if let Some(intersection) = (plane, ray).intersection() {
let axes = create_axes_for_plane(&plane);
let origin = Point3::from_vec(plane.n * plane.d);
{
"brushes": [
{
"vertices": [
{
"x": -1,
"y": -1,
"z": 1
},
{
use std::sync::{Arc};
use cgmath::{Vector2, Vector3, Point3, InnerSpace, MetricSpace};
use collision::{Sphere};
use slog::{Logger};
use vulkano::buffer::{CpuAccessibleBuffer, BufferUsage};
use calcium_rendering::{Renderer};
use calcium_rendering_vulkano::{VulkanoRenderer};
use calcium_rendering_world3d::{Vertex, Mesh};