Theorically bulletproof CSS class for visually hide anything and keep it accessible to ATs.
var array = []; | |
function closest(array,num){ | |
var i=0; | |
var minDiff=1000; | |
var ans; | |
for(i in array){ | |
var m=Math.abs(num-array[i]); | |
if(m<minDiff){ | |
minDiff=m; |
For loading GC Games with USBLoaderGX via DiosMios/Nintendont, format your usb drive's primary partition as FAT32 with 32KB clusters (also known as blocks). This increases performance by reducing the NUMBER of transactions required to perform a read/write operation at the expense of the (very negligible) LENGTH of time to complete a transaction; since it's reading more data per transaction.
I'm not certain, since I can't find a GameCube disk specification, but I don't think the 32KB cluster size is an attempt to imitate the on-disk storage format of retail GameCube discs; which may or may not be 32KB. Retail Wii discs however, actually DO use 32KB clusters. As far as I can tell, 32KB is simply the highest density of bytes per cluster that is supported by FAT32 and of course, by extension, Wii homebrew storage libraries.
If you're concerned about storage efficiency
# Add the following 'help' target to your Makefile | |
# And add help text after each target name starting with '\#\#' | |
help: ## Show this help. | |
@fgrep -h "##" $(MAKEFILE_LIST) | fgrep -v fgrep | sed -e 's/\\$$//' | sed -e 's/##//' | |
# Everything below is an example | |
target00: ## This message will show up when typing 'make help' | |
@echo does nothing |
# Description: Boxstarter Script | |
# Author: Jess Frazelle <jess@linux.com> | |
# Last Updated: 2017-09-11 | |
# | |
# Install boxstarter: | |
# . { iwr -useb http://boxstarter.org/bootstrapper.ps1 } | iex; get-boxstarter -Force | |
# | |
# You might need to set: Set-ExecutionPolicy RemoteSigned | |
# | |
# Run this boxstarter by calling the following from an **elevated** command-prompt: |
By default when Nginx starts receiving a response from a FastCGI backend (such as PHP-FPM) it will buffer the response in memory before delivering it to the client. Any response larger than the set buffer size is saved to a temporary file on disk.
This process is outlined at the Nginx ngx_http_fastcgi_module page manual page.
intitle:index.of .bash_history | |
intitle:index.of .sh_history | |
intitle:"Index of" index.html.bak | |
intitle:"Index of" index.php.bak | |
intitle:"Index of" index.jsp.bak | |
intitle:"Index of" ".htpasswd" htpasswd.bak | |
inurl:backup intitle:index.of inurl:admin | |
"Index of /backup" | |
intitle:"Index of" index.html~ | |
intitle:"Index of" index.php~ |
# Set variables in .bashrc file | |
# don't forget to change your path correctly! | |
export GOPATH=$HOME/golang | |
export GOROOT=/usr/local/opt/go/libexec | |
export PATH=$PATH:$GOPATH/bin | |
export PATH=$PATH:$GOROOT/bin |
module GADTMotivation | |
(* | |
Here is a simple motivational example for GADTs and their usefulness for library design and domain modeling. Suppose we | |
need to work with settings which can be displayed and adjusted in a GUI. The set of possible setting "types" is fixed | |
and known in advance: integers, strings and booleans (check-boxes). | |
The GUI should show an example value for each possible setting type, e.g. 1337 for an integer setting and "Hello" for a | |
string setting. How can we model this small domain of setting types and computing example values? | |
*) |