Skip to content

Instantly share code, notes, and snippets.

#include "Chat.hpp"
#include "API/CAppManager.hpp"
#include "API/CExoString.hpp"
#include "API/CNWSClient.hpp"
#include "API/CNWSDungeonMaster.hpp"
#include "API/CNWSMessage.hpp"
#include "API/CNWSPlayer.hpp"
#include "API/Constants.hpp"
#include "API/CServerExoApp.hpp"
#include "API/CVirtualMachine.hpp"
const int CLEAR_MODE = 0;
const int ACTION_MODE_PARRY = 2;
const int ACTION_MODE_POWER_ATTACK = 3;
const int ACTION_MODE_IMPROVED_POWER_ATTACK = 4;
const int ACTION_MODE_COUNTERSPELL = 5;
const int ACTION_MODE_FLURRY_OF_BLOWS = 6;
const int ACTION_MODE_RAPID_SHOT = 7;
const int ACTION_MODE_EXPERTISE = 8;
const int ACTION_MODE_IMPROVED_EXPERTISE = 9;
const int ACTION_MODE_DEFENSIVE_CAST = 10;
#include <stack>
#include <tuple>
#include <string>
#include <cstdint>
#include <array>
#include <cassert>
template <typename T>
class Maybe
{