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import UIKit | |
extension UIApplication { | |
private struct AssociatedObjectsKeys { | |
static var visibleViewControllersPointers = "UIApplication_visibleViewControllersPointers" | |
} | |
fileprivate var visibleViewControllersPointers: NSPointerArray { | |
var pointers = objc_getAssociatedObject(self, &AssociatedObjectsKeys.visibleViewControllersPointers) as! NSPointerArray? |
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- (UIImage *)compressImage:(UIImage *)image{ | |
float actualHeight = image.size.height; | |
float actualWidth = image.size.width; | |
float maxHeight = 600.0; | |
float maxWidth = 800.0; | |
float imgRatio = actualWidth/actualHeight; | |
float maxRatio = maxWidth/maxHeight; | |
float compressionQuality = 0.5;//50 percent compression | |
if (actualHeight > maxHeight || actualWidth > maxWidth) { |
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// | |
// AVAsset+VideoOrientation.h | |
// | |
// Created by Luca Bernardi on 19/09/12. | |
// Copyright (c) 2012 Luca Bernardi. All rights reserved. | |
// | |
#import <AVFoundation/AVFoundation.h> | |
typedef enum { | |
LBVideoOrientationUp, //Device starts recording in Portrait |
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