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Gideon Lingle LingleDev

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@LingleDev
LingleDev / Hulkbot Documentation.md
Last active August 11, 2020 18:49
The Official Documentation for the Discord Bot, Hulkbot

Hulkbot Official Docs

This is the official documentation for Hulkbot, a wonderful bot programmed in Discord.js. Here, you can find a full list of commands, command usage, and more.

Getting Started with Hulkbot

When Hulkbot joins your server, it'll DM you instructions to get started. To get started using the bot, say h!info in the server, and you'll get some basic info for the bot. To view the commands, say h!help. There! You're started with Hulkbot, the (going to be) best discord bot!

Notes

@LingleDev
LingleDev / README.md
Last active March 13, 2019 23:35
README.md for Discode

Discode

Discode is a new and lightweight Node.js wrapper for the Discord API. It offers new features including webhook functions and more. The goal of this project was to use a significantly less amount of RAM than discord.js. I succeeded.

Getting Started

How to make a basic ping pong bot:

    const discord = require('discode')
    const bot = new discord.Client('some crazy token')
@LingleDev
LingleDev / index.js
Created May 9, 2019 18:24
How to Connect, Read, and Write to a MongoDB Atlas Database with Mongoose
// run 'npm i -s mongoose'
const mongoose = require('mongoose')
// connect
mongoose.connect(`your-auth-url-here`)
.then(() => console.log("Mongoose has connected."))
.catch(err => console.log(`Mongoose failed to connect. Error: ${err}`))
// make a new schema
const schema = mongoose.Schema({
// this is just an example, you don't have to use these specific details
@LingleDev
LingleDev / random.txt
Created May 29, 2019 17:30
random test gist
hi I like ducks
@LingleDev
LingleDev / .env
Last active August 29, 2019 03:51
Musicbot Example
token=random-bot-token
ytapi_key=random-ytapi-key
@LingleDev
LingleDev / README.md
Last active January 10, 2021 15:33
Hulkbot Premium

Hulkbot - a better bot for a better server

About

About a year ago, I decided to revive Hulkbot from its past state of disarray. It was failing all the time due to out of date code; it was crashing over and over because I simply didn't want to fix the issues (considering I was 14 years old at the time of making Hulkbot, and a 14 year old really can't prioritize quite like a 17 year old does.
I spent all year writing the code for Hulkbot v2. It took me hours of rigorgous coding to get Hulkbot where it is now. That's why I've introduced...