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June 6, 2021 13:16
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Hey this isn't redwolf!
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Interested in math, science, computer science, history, and so on. Currently a high school student, although I spend most of my time there on CGCC. One of the room owners of The Nineteenth Byte, Code Golf's main room. I own a server, and sometimes do game development or host people's projects. I like politics, but not politicians. Working on a golfing language, Ash. | |
---- Everything hereafter is AI generated | |
Languages I program in | |
C++, C#, Javascript (partial), HTML/CSS (a little), Python (not much yet)*, Java**, Lua***. I prefer C++ and C# over other languages due to the easy access to memory and some neat features. However, I like the simplicity of Python and Lua. | |
(* - I'm almost fluent in Python, but I prefer C++.) (** - Working on Java. It's slow going, due to lack of interest from my side.) (*** - I've recently got into writing a golfing language with Lua. It's a golfing language in the sense of being concise, but not in the sense of using actual golfing.) | |
Games I've Made/Am Making | |
A list of games that I have made or am making. They are listed by year. I try to keep this updated as much as possible, so it's a good indication of what I'm working on. | |
2014 - [ ] (A golfing language I've been meaning to finish but haven't gotten to it yet) | |
2013 - None, although I am interested in making an RPG with C++ and the Allegro library. However, this is not going to be a priority. | |
2012 - [ ] (A golfing language I started with Lua, but haven't gotten to it yet) | |
2011 - None. I was too busy when school ended that year. | |
2010 - Groove (A game for the MonoGame contest.) | |
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