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/** | |
* This class lets you encode animated GIF files | |
* Base class : http://www.java2s.com/Code/Java/2D-Graphics-GUI/AnimatedGifEncoder.htm | |
* @author Kevin Weiner (original Java version - kweiner@fmsware.com) | |
* @author Thibault Imbert (AS3 version - bytearray.org) | |
* @version 0.1 AS3 implementation | |
*/ | |
//import flash.utils.ByteArray; |
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function ease( variable, target, easingVal, sensib ) { | |
var d = target - variable; | |
var sensib = sensib || 1; | |
if ( Math.abs( d ) > sensib ) variable += d * easingVal; | |
else variable = target; | |
return variable; | |
} |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<title>JS Bin</title> | |
<script type="text/javascript" src="http://cdn.jsdelivr.net/sparkjs/0.5.9/spark.min.js"> </script> | |
<style> | |
#led1{ | |
width: 150px; | |
height: 150px; |
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// Pseudo-random generator | |
function Marsaglia(i1, i2) { | |
// from http://www.math.uni-bielefeld.de/~sillke/ALGORITHMS/random/marsaglia-c | |
var z = i1 || 362436069, w = i2 || 521288629; | |
var intGenerator = function() { | |
z = (36969 * (z & 65535) + (z >>> 16)) & 0xFFFFFFFF; | |
w = (18000 * (w & 65535) + (w >>> 16)) & 0xFFFFFFFF; | |
return (((z & 0xFFFF) << 16) | (w & 0xFFFF)) & 0xFFFFFFFF; | |
}; |
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// by dave @ beesandbombs.tumblr.com >:) | |
void setup() { | |
setup_(); | |
result = new int[width*height][3]; | |
result_ = new int[width*height][3]; | |
} | |
int[][] result, result_; | |
float time; |
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