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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class Movement : MonoBehaviour { | |
[SerializeField] private float MoveSpeed = 5f; | |
[SerializeField] private float GridSize = 1f; | |
[SerializeField] private float CheckDistance = 0.005f; | |
[SerializeField] private LayerMask BlockLayer; |