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Mário Araújo MarioBajr

  • EF - Education First
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@IanKeen
IanKeen / Example_Complex.swift
Last active June 26, 2024 05:39
PropertyWrapper: @transaction binding for SwiftUI to make changes to data supporting commit/rollback
struct User: Equatable {
var firstName: String
var lastName: String
}
@main
struct MyApp: App {
@State var value = User(firstName: "", lastName: "")
@State var showEdit = false
import SwiftUI
// Note: There are some issues with using these modifiers inside of ButtonStyles on macOS. Please see https://twitter.com/noahsark769/status/1288256379640139776?s=20 for more info.
struct ConditionalContent<TrueContent: View, FalseContent: View>: View {
let value: Bool
let trueContent: () -> TrueContent
let falseContent: () -> FalseContent
@ViewBuilder var body: some View {
@chriseidhof
chriseidhof / sample.swift
Last active July 18, 2024 19:05
View Inspection
import SwiftUI
struct SizeKey: PreferenceKey {
static func reduce(value: inout CGSize?, nextValue: () -> CGSize?) {
value = value ?? nextValue()
}
}
struct ContentView: View {
@State var width: CGFloat? = nil
var body: some View {
@mattgallagher
mattgallagher / AppDelegate.swift
Last active May 18, 2022 17:42
Animated circle views in SwiftUI and AppKit/CoreAnimation
//
// AppDelegate.swift
// SwiftUITestApp
//
// Created by Matt Gallagher on 4/6/24.
// Copyright © 2019 Matt Gallagher. All rights reserved.
//
import Cocoa
import SwiftUI
@scottmatthewman
scottmatthewman / AdaptsToSoftwareKeyboard.swift
Last active April 19, 2024 12:56
An example of using Combine to automatically adapt a SwiftUI scrollable view to accommodate an iOS onscreen keyboard
import SwiftUI
import Combine
struct AdaptsToSoftwareKeyboard: ViewModifier {
@State var currentHeight: CGFloat = 0
func body(content: Content) -> some View {
content
.padding(.bottom, currentHeight)
.edgesIgnoringSafeArea(.bottom)
@AliSoftware
AliSoftware / Bindings.swift
Last active July 9, 2024 22:02
Re-implementation of @binding and @State (from SwiftUI) myself to better understand it
/*:
This is a concept re-implementation of the @Binding and @State property wrappers from SwiftUI
The only purpose of this code is to implement those wrappers myself
just to understand how they work internally and why they are needed,
⚠️ This is not supposed to be a reference implementation nor cover all
subtleties of the real Binding and State types.
The only purpose of this playground is to show how re-implementing
them myself has helped me understand the whole thing better
//
// ContentView.swift
// TestingMoreSwiftUI
//
// Created by Chris Eidhof on 04.06.19.
// Copyright © 2019 Chris Eidhof. All rights reserved.
//
import SwiftUI
import Combine
@Shehryar
Shehryar / aggregate-framework.sh
Created April 9, 2019 13:45
Fix for creating a fat framework using lipo in Xcode 10.2
#!/bin/sh
if [ -z "$XCODE_VERSION_CORRECT" ]
then
export SUDO_ASKPASS="${PROJECT_DIR}/../scripts/askpass.sh"
fi
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal
# make sure the output directory exists
@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active July 12, 2024 03:33
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

@smileyborg
smileyborg / InteractiveTransitionCollectionViewDeselection.m
Last active January 15, 2023 13:03
Animate table & collection view deselection alongside interactive transition (for iOS 11 and later)
// UICollectionView Objective-C example
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
NSIndexPath *selectedIndexPath = [[self.collectionView indexPathsForSelectedItems] firstObject];
if (selectedIndexPath != nil) {
id<UIViewControllerTransitionCoordinator> coordinator = self.transitionCoordinator;
if (coordinator != nil) {
[coordinator animateAlongsideTransition:^(id<UIViewControllerTransitionCoordinatorContext> context) {