I hereby claim:
- I am marshallofsound on github.
- I am marshallofsound (https://keybase.io/marshallofsound) on keybase.
- I have a public key ASBF0EwJmIKSEExdGEBbbt8oExgmt8sPljTTtfWBV3amiwo
To claim this, I am signing this object:
def square_sum(n): | |
number = str(n); | |
i = 1; | |
while (i <= len(number)): | |
if (len(number) % i == 0): | |
start = 0; | |
sum = 0; | |
while (start + i <= len(number)): | |
sum += (int(number[start:(start+i)])) ** 2; | |
start += i; |
#include <node.h> | |
#include <nan.h> | |
#include <sstream> | |
#include <string> | |
#include <Windows.h> | |
#define _WIN32_WINNT 0x050 | |
using namespace v8; | |
Local<Function> cb; |
hi there |
2016-04-05 02:50:01> Program: Starting Squirrel Updater: --createShortcut=Google%20Play%20Music%20Desktop%20Player.exe | |
2016-04-05 02:50:01> ApplyReleasesImpl: About to create shortcuts for Google%20Play%20Music%20Desktop%20Player.exe, rootAppDir C:\Users\Samuel\AppData\Local\GPMDP_3 | |
2016-04-05 02:50:01> ApplyReleasesImpl: Creating shortcut for Google%20Play%20Music%20Desktop%20Player.exe => C:\Users\Samuel\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Samuel Attard\Google Play Music Desktop Player.lnk | |
2016-04-05 02:50:01> ApplyReleasesImpl: About to save shortcut: C:\Users\Samuel\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Samuel Attard\Google Play Music Desktop Player.lnk (target C:\Users\Samuel\AppData\Local\GPMDP_3\Update.exe, workingDir C:\Users\Samuel\AppData\Local\GPMDP_3\app-3.0.1, args --processStart Google%20Play%20Music%20Desktop%20Player.exe) | |
2016-04-05 02:50:01> ApplyReleasesImpl: Creating shortcut for Google%20Play%20Music%20Desktop%20Player.exe => C:\Users\Samuel\Desktop\Google |
class Node: | |
""" | |
Tree node: left and right child + data which can be any object | |
""" | |
def __init__(self, data=None): | |
""" | |
Node constructor | |
@param data node data object | |
""" | |
self.left = None |
(function () { | |
// ... | |
h = y3.prototype; | |
h.zz = function(a) { | |
this.play(a, void 0, !0) | |
} | |
; | |
// Handles adding things to the queue | |
h.enqueue = function(a, b) { | |
var c = this.f_(3, a, b); |
I hereby claim:
To claim this, I am signing this object:
var count = 0, | |
sad = function() { | |
if (++count === 1) { | |
return true; | |
} | |
return { | |
stop: function() { | |
console.log("I AM HAPPY!!!!"); | |
} | |
}; |
<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="UTF-8"> | |
<title>Hello World!</title> | |
</head> | |
<body> | |
<h1>Hello World!</h1> | |
<!-- All of the Node.js APIs are available in this renderer process. --> | |
We are using Node.js <script>document.write(process.versions.node)</script>, |
<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="UTF-8"> | |
<title>Hello World!</title> | |
</head> | |
<body> | |
<h1>Hello World!</h1> | |
<!-- All o |