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Masterwolf2050 / notes.txt
Last active October 15, 2017 23:13
Notes for game
you will need to follow the following for windows
1. Copy SDL.dll from inside the bin folder to the your compilers bin directory (ie C:\Mingw\bin) This allows the compiler to find the dll at runtime time without having to put it in the same folder as your program or in the windows folder.
2. Copy the contents of lib to your compiler's lib folder. If MinGW is installed under C:\MinGW, then this will be C:\MinGW\lib.
3. Copy the complete folder SDL from inside the folder include to your compiler's include directory (for example C:\MinGW\include). Be sure to copy the folder, not the individual files.
4. Optionally, copy SDL.dll to C:\Windows, too. This will save you from copying the dll to each and every project directory while developing. Be cautious, however, not to find yourself in DLL hell afterwards.
5. Screw the rest (in particular, forget about sdlconfig - it will not work)
Need the ncurses dll
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Masterwolf2050 / 2Eto5E-conversion-summary.md
Created October 31, 2022 06:46 — forked from petersgiles/2Eto5E-conversion-summary.md
2E to 5E simple conversion guidelines

Updated 10 February 2015 (added link to Monster Traits and Actions)

This is the third in my series of conversion documents for D&D 5th Edition. (You can find the one for Next here and the one for 3.5/3E/Pathfinder here.) I created this document by comparing the 5E versions of monsters from the Monster Manual with their 2E counterparts. I also referred to two sources for converting monsters from 2E to 3E: Wizards’ official