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@rmalecki
rmalecki / PlaceTreeShadowCasters.cs
Created September 11, 2015 16:06
Unity 5: Create stand-in geometry for Terrain trees to bake correct lightmaps
using UnityEngine;
using UnityEngine.Rendering;
using UnityEditor;
public class PlaceTreeShadowCasters
{
[@MenuItem ("Terrain/Place Tree Shadow Casters")]
static void Run()
{