Skip to content

Instantly share code, notes, and snippets.

View Maybeprogramming's full-sized avatar
🎲
Focusing

Maybeonce Maybeprogramming

🎲
Focusing
View GitHub Profile
@Maybeprogramming
Maybeprogramming / Bullet.cs
Last active April 11, 2024 08:44 — forked from DmitriyProkopyev/BadExample.cs
Code Style Task. Проведите рефакторинг кода, исправьте все ошибки в именовании и форматировании так, чтобы не изменить принцип работы кода
using UnityEngine;
[RequireComponent(typeof(Rigidbody))]
public class Bullet : MonoBehaviour{}