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""" | |
[Blender and Python] Creating custom UI panels with Blender's Python API | |
Mina Pêcheux - September 2021 | |
Email: mina.pecheux@gmail.com | |
A very basic Blender addon that lets you rename all selected objects | |
with a given format: <prefix>_<obj name>_<suffix>(-v<version number>). | |
This code is a simple example of how to create custom UI panels in | |
Blender using the Python API. |
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta http-equiv="X-UA-Compatible" content="IE=edge"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<title>Landing page (w Bootstrap)</title> | |
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.0/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-KyZXEAg3QhqLMpG8r+8fhAXLRk2vvoC2f3B09zVXn8CA5QIVfZOJ3BCsw2P0p/We" crossorigin="anonymous"> | |
</head> | |
<body> |
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""" | |
[Blender and Python] Generating a procedural solar system with Blender's Python API | |
Mina Pêcheux - August 2021 | |
Email: mina.pecheux@gmail.com | |
A very basic Blender script that creates a simplified solar system with a few | |
planets around a sun, adds shaders computed on-the-fly and sets various animation | |
curves on the objects to get random revolution speeds. | |
This code is a simple example of how to instantiate objects for |