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#!/bin/bash
# Create an Iframe index from HLS segmented streams
# $1: Filename to be created
# $2: Location of segmented ts files
# Check how many arguments
if [ $# != 2 ]; then
echo "Usage: $0 [Input filename] [Location of segmented streams]"
exit 1;
fi

ActiveRecord cheat sheet / EXAMPLES

INSTALL

$ gem install activerecord in GEMFILE: gem ‘activerecord’

REQUIRE

require ‘active_record’

#!/bin/sh
# Some things taken from here
# https://github.com/mathiasbynens/dotfiles/blob/master/.osx
# Set the colours you can use
black='\033[0;30m'
white='\033[0;37m'
red='\033[0;31m'
green='\033[0;32m'

Avi Flax wrote a very interesting article about Profiling Node Programs on Mac OS X. However, if you manage your Node.js installation with homebrew, you can use the following scripts to install the V8 debugger separately.

Just download this Gist, make install.sh executable with chmod u+x install.sh and run the script.

@Mistobaan
Mistobaan / gist:5374118
Last active December 16, 2015 03:59 — forked from tkdave/gist:4150916
# Installing OpenCV python libs on mac to work with virtualenv
# OpenCV 2.4.3
# Python 2.7.3 installed with brew
# download CUDA https://developer.nvidia.com/cuda-downloads
# OpenNI SDK http://www.openni.org/openni-sdk/?download=http://www.openni.org/wp-content/uploads/2013/01/OpenNI-MacOS-x64-2.1.0.tar.zip#.UWhRlyt4YRk
# assuming you have virtualenv, pip, and python installed via brew
# assuming $WORKON_HOME is set to something like ~/.virtualenvs
# using homebrew - make sure we're current
@Mistobaan
Mistobaan / tee.go
Created November 26, 2012 00:40 — forked from earino/tee.go
Tee not quite right
package main
import (
"io"
"bufio"
"os"
"flag"
"log"
)
@Mistobaan
Mistobaan / build_gcc4.7.1.sh
Created August 18, 2012 04:39 — forked from henry0312/build_gcc4.7.1.sh
Build GCC 4.7.1 on Mac OS X Lion with Go support
#!/bin/sh
# GCC
## Prerequisites for GCC
## http://gcc.gnu.org/install/prerequisites.html
## Installing GCC: Configuration
## http://gcc.gnu.org/install/configure.html
GCC_VER=4.7.1
WORK_DIR=$HOME/Builds/GCC