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C:\Users\Kavya>adb logcat -s Unity
--------- beginning of system
--------- beginning of main
09-10 08:09:06.583 27677 27765 I Unity : onDeclaredByPlayer (plrid: 5): False, noOfPlrseclared: 5, totalDeclarations: 5
09-10 08:09:06.583 27677 27765 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
09-10 08:09:06.583 27677 27765 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
09-10 08:09:06.583 27677 27765 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-10 08:09:06.583 27677 27765 I Unity : GameManager:onDeclaredByPlayer(Int32, String, Boolean)
09-10 08:09:06.583 27677 27765 I Unity : PhotonManager:playerDeclareShowRPC(Int32, String, Boolean)
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of main
09-08 16:54:40.337 26956 26989 I Unity : roomCode.text : 7
09-08 16:54:40.337 26956 26989 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
09-08 16:54:40.337 26956 26989 I Unity : IntroScreenUIController:onRoomCodeChanged()
09-08 16:54:40.337 26956 26989 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
09-08 16:54:40.337 26956 26989 I Unity : TMPro.TMP_InputField:LateUpdate()
09-08 16:54:40.337 26956 26989 I Unity :
09-08 16:54:41.419 26956 26989 I Unity : roomCode.text : 71
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of crash
--------- beginning of system
--------- beginning of main
09-09 09:05:42.027 10758 10805 I Unity : player Name: Acestar, getMeldGameObjects cards: 1H10;1S7;1D3;0D14;0S12;0S11;0C3;1S11;1D5;1C2;0D12;0C14;0S8
09-09 09:05:42.027 10758 10805 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
09-09 09:05:42.027 10758 10805 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
09-09 09:05:42.027 10758 10805 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-09 09:05:42.027 10758 10805 I Unity : RummyPlayer:getMeldGameObjects(Meld)
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of main
09-08 12:54:04.114 16533 16990 I Unity : Rewarded ad loaded. Calling onRewardAdLoadedEvent
09-08 12:54:04.114 16533 16990 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
09-08 12:54:04.114 16533 16990 I Unity : AdsManager:<RequestRewardBasedVideo>b__79_0(RewardedAd, LoadAdError)
09-08 12:54:04.114 16533 16990 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
09-08 12:54:04.114 16533 16990 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
09-08 12:54:04.114 16533 16990 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
09-08 12:54:04.114 16533 16990 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
C:\Users\Kavya>adb logcat -s Unity
- waiting for device -
error: more than one device/emulator
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of main
09-08 11:19:21.819 8870 8907 I Unity : MemoryManager: Using 'Dynamic Heap' Allocator.
09-08 11:19:21.912 8870 8907 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 3815mb
09-08 11:19:21.912 8870 8907 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf), 4 little (mask: 0xf0)
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of system
--------- beginning of main
09-04 12:11:39.796 16540 16626 I Unity : OnDrag: card: 0H6, mDraggingBegun: True, cisDeckCard: False plrCard: True, discardCard? False, IsPlrTurn: True
09-04 12:11:39.796 16540 16626 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
09-04 12:11:39.796 16540 16626 I Unity : Draggable:OnDrag(PointerEventData)
09-04 12:11:39.796 16540 16626 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
09-04 12:11:39.796 16540 16626 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-04 12:11:39.796 16540 16626 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of system
--------- beginning of main
09-04 12:01:11.173 16540 16626 I Unity : Is paused?: True
09-04 12:01:11.173 16540 16626 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
09-04 12:01:11.173 16540 16626 I Unity : GameManager:handlePause(Boolean)
09-04 12:01:11.173 16540 16626 I Unity :
09-04 12:01:11.173 16540 16626 I Unity : setPlayerState: True
09-04 12:01:11.173 16540 16626 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
C:\Users\user>adb logcat -s AndroidRuntime *
--------- beginning of main
07-25 12:42:33.822 868 963 I libPerfCtl: xgfGetFPS pid:10945 fps:45
07-25 12:42:34.149 858 858 I hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:45.162563,dur:1018.54,max:22.97,min:20.84
07-25 12:42:34.822 868 963 I libPerfCtl: xgfGetFPS pid:10945 fps:45
07-25 12:42:35.168 858 858 I hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:45.108189,dur:1019.77,max:22.78,min:21.27
07-25 12:42:35.822 868 963 I libPerfCtl: xgfGetFPS pid:10945 fps:45
07-25 12:42:36.061 868 979 I libPowerHal: [setGPUFreq] MTKPOWER_HINT_APP_TOUCH user set gpu freq min:0, max:-1
07-25 12:42:36.061 868 979 I libPowerHal: [setGPUFreq] Soft min/max = (0, 0); Hard min/max = (2, 0)
07-23 10:54:38.422 7224 8543 I Unity : Button tap
07-23 10:54:38.422 7224 8543 W Unity : Audio source is playing an ambisonic audio clip, but an ambisonic decoder could not be created successfully. Make sure an ambisonic decoder is selected in the audio settings.
07-23 10:54:38.423 7224 8543 I Unity : Sending to PushID: f971b7eb-5c6f-4325-8cf5-300f71628a21
07-23 10:54:38.423 7224 8543 I Unity : OneSignalController: === INVITE CALLED === toUseID: f971b7eb-5c6f-4325-8cf5-300f71628a21, message: Yuvi has challenged you for a match!, data: Invitation@3115@Yuvi@0@2396ac01-42f1-4e26-a5c1-0e8f967c2f24 : => member name: _log : => source line number: 893
07-23 10:54:38.425 7224 8543 I Unity : OneSignalController: === INVITE ASYNC STARTED === : => member name: _log : => source line number: 893
07-23 10:54:38.425 7224 8543 I Unity : OneSignalController: Target User ID: f971b7eb-5c6f-4325-8cf5-300f71628a21 : => member name: _log : => source line number: 893
07-23 10:54:38.425 7224 8543 I Unity
C:\Users\user>adb logcat -s Unity
--------- beginning of main
07-23 10:26:37.345 28345 28345 V Unity : Context Type: ActivityOrService
07-23 10:26:37.519 28345 28366 I Unity : MemoryManager: Using 'Dynamic Heap' Allocator.
07-23 10:26:37.565 28345 28366 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 3815mb
07-23 10:26:37.565 28345 28366 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf), 4 little (mask: 0xf0)
07-23 10:26:37.565 28345 28366 I Unity : ApplicationInfo 'battle.warship.blast', Version '3.3', Min API Level '23', Target API Level '36'
07-23 10:26:37.565 28345 28366 I Unity : Built from '6000.1/staging' branch, Version '6000.1.0f1 (9ea152932a88)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
07-23 10:26:37.566 28345 28366 I Unity : Device Model 'HMD Global Nokia G10', OS 'Android OS 13 (API 33)'