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Neelkukreti / postJSON.cs
Created June 9, 2020 22:27 — forked from manuerumx/postJSON.cs
Unity 3D example POST JSON Data to a Server with http Auth
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class goLevel : MonoBehaviour {
//With the @ before the string, we can split a long string in many lines without getting errors
private string json = @"{
'hello':'world',
'foo':'bar',
'count':25