# Key considerations for algorithm "RSA" ≥ 2048-bit
openssl genrsa -out server.key 2048
# Key considerations for algorithm "ECDSA" ≥ secp384r1
# List ECDSA the supported curves (openssl ecparam -list_curves)
openssl ecparam -genkey -name secp384r1 -out server.key
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine; | |
[ExecuteInEditMode] | |
public class ParallaxPlacer : MonoBehaviour | |
{ | |
[SerializeField] private ParallaxSettings Settings; | |
[SerializeField] private SpriteRenderer[] ParallaxObjects; | |
void LateUpdate() | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Collections.Generic; | |
using System.Linq; | |
using UnityEngine; | |
using UnityEngine.Networking; | |
// License: MIT | |
// Created by: Aceria_ | |
// Edited by: Nesh108 | |
// To use, add these to any MonoBehaviour: | |
// OnEnable: `Application.logMessageReceived += DiscordLogger.HandleLog;` |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env bash | |
set -ex | |
LICENSE_PATH="<PATH_TO_YOUR_LICENSE_FILE>" | |
export UNITY_VERSION="2019.3.9f1" | |
export BUILD_NAME="<YOUR_PROJECT_NAME>" | |
export UNITY_LICENSE_CONTENT="$(cat $LICENSE_PATH)" | |
export UNITY_USERNAME="<YOUR_UNITY_USERNAME>" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env bash | |
set -ex | |
LICENSE_PATH="<PATH_TO_YOUR_LICENSE_FILE>" | |
export UNITY_VERSION="2019.3.9f1" | |
export BUILD_NAME="<YOUR_PROJECT_NAME>" | |
export UNITY_LICENSE_CONTENT="$(cat $LICENSE_PATH)" | |
export UNITY_USERNAME="<YOUR_UNITY_USERNAME>" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
sudo gitlab-runner register \ | |
--name BuildRunner \ | |
--executor shell \ | |
--non-interactive \ | |
--registration-token <TOKEN> \ | |
--url <REPO_URL> \ | |
--tls-ca-file <PATH_TO_LETSENCRYPT_FULLCHAIN_PEM> \ | |
--run-untagged true | |
# Activate it |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{ | |
"BotCredentials": { | |
"application_id": "<APP_ID>", | |
"token": "<BOT_TOKEN>" | |
} | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
TAG="${%1}..HEAD" | |
git log --pretty=format:"- %s" $TAG |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import glob | |
import tgt | |
import sys | |
import parselmouth | |
import statistics | |
DEBUG = False | |
def get_f0_mean_stdev(filesSounds): | |
sum = 0 |
OlderNewer